/external/deqp/framework/referencerenderer/ |
D | rrShadingContext.hpp | 38 struct FragmentShadingContext struct 40 …FragmentShadingContext (const GenericVec4* varying0, const GenericVec4* varying1, const GenericVec… 54 void writeFragmentOutput (const FragmentShadingContext& context, int packetNdx, int fragNdx, int ou… in writeFragmentOutput() 66 tcu::Vector<T, 4> readPointVarying (const FragmentPacket& packet, const FragmentShadingContext& con… in readPointVarying() 75 tcu::Vector<T, 4> readLineVarying (const FragmentPacket& packet, const FragmentShadingContext& cont… in readLineVarying() 82 tcu::Vector<T, 4> readTriangleVarying (const FragmentPacket& packet, const FragmentShadingContext& … in readTriangleVarying() 90 tcu::Vector<T, 4> readVarying (const FragmentPacket& packet, const FragmentShadingContext& context,… in readVarying() 130 …or<T, 4> outFragmentdFdx[4], const FragmentPacket& packet, const FragmentShadingContext& context, … in dFdxVarying() 144 …or<T, 4> outFragmentdFdy[4], const FragmentPacket& packet, const FragmentShadingContext& context, … in dFdyVarying() 159 inline float readFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, … in readFragmentDepth() [all …]
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D | rrShadingContext.cpp | 29 FragmentShadingContext::FragmentShadingContext (const GenericVec4* varying0, const GenericVec4* var… in FragmentShadingContext() function in rr::FragmentShadingContext
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D | rrShaders.hpp | 130 …Fragments (FragmentPacket* packets, const int numPackets, const FragmentShadingContext& context) …
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D | rrRenderer.cpp | 1120 …FragmentShadingContext shadingContext(triangle.v0->outputs, triangle.v1->outputs, triangle.v2->out… in rasterizePrimitive() 1177 …FragmentShadingContext shadingContext (line.v0->outputs, line.v1->outputs, DE_NULL, &buffers.sha… in rasterizePrimitive() 1243 …FragmentShadingContext shadingContext(point.v0->outputs, DE_NULL, DE_NULL, &buffers.shaderOutputs[… in rasterizePrimitive()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 64 …s (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 79 …s (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 98 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 127 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 149 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 171 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 190 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) …
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D | es3fFboTestUtil.cpp | 121 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 207 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 371 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 525 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 632 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 740 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 837 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es3fDepthTests.cpp | 58 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 97 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es3fPolygonOffsetTests.cpp | 212 …s (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 243 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es3fDrawTests.cpp | 581 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 621 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es3fTextureUnitTests.cpp | 347 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 620 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es3fStencilTests.cpp | 101 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 68 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 98 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) …
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D | es31fGeometryShaderTests.cpp | 203 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 235 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 302 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 342 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 437 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 487 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 787 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 826 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 921 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 961 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() [all …]
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D | es31fFboTestUtil.cpp | 214 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 385 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.hpp | 48 … (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) …
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D | glsRandomShaderProgram.cpp | 248 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | glsTextureBufferCase.cpp | 222 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 257 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 141 const rr::FragmentShadingContext& context) const in shadeFragments() 182 const rr::FragmentShadingContext& context) const in shadeFragments()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 58 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 94 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es2fTextureUnitTests.cpp | 251 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 464 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es2fPolygonOffsetTests.cpp | 209 …s (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … 240 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es2fStencilTests.cpp | 98 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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D | es2fFboRenderTest.cpp | 99 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 157 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments() 220 …ts (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) … in shadeFragments()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 240 …s (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) …
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 298 …void shadeFragments (rr::FragmentPacket*, const int numPackets, const rr::FragmentShadingContext& … in shadeFragments()
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