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Searched refs:GLSL_VERSION_130 (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferPrecision.cpp166 if (m_glslVersion >= glu::GLSL_VERSION_130) in TextureBufferPrecision()
/external/deqp/framework/opengl/
DgluShaderUtil.hpp45 GLSL_VERSION_130, //!< GLSL 1.3 enumerator
DgluShaderLibrary.cpp1260 else if (versionNum == 130) version = glu::GLSL_VERSION_130; in parseGLSLVersion()
/external/deqp/external/openglcts/modules/common/
DglcShaderLibrary.cpp1004 version = glu::GLSL_VERSION_130; in parseShaderCase()
DglcShaderLibraryCase.cpp68 case glu::GLSL_VERSION_130: in usesShaderInoutQualifiers()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAPI.cpp1404 if (m_glslVersion >= glu::GLSL_VERSION_130) in GeometryShaderMaxImageUniformsTest()