/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedBase.cpp | 140 gl.getIntegeri_v(GL_COLOR_WRITEMASK, idx, ia); in CheckBuffer() 141 gl.getInteger64i_v(GL_COLOR_WRITEMASK, idx, lia); in CheckBuffer() 142 gl.getBooleani_v(GL_COLOR_WRITEMASK, idx, ba); in CheckBuffer() 170 gl.getIntegerv(GL_COLOR_WRITEMASK, ia); in CheckBuffer() 171 gl.getInteger64v(GL_COLOR_WRITEMASK, lia); in CheckBuffer() 172 gl.getBooleanv(GL_COLOR_WRITEMASK, ba); in CheckBuffer() 173 gl.getFloatv(GL_COLOR_WRITEMASK, fa); in CheckBuffer()
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D | esextcDrawBuffersIndexedNegative.cpp | 133 gl.getBooleani_v(GL_COLOR_WRITEMASK, maxDrawBuffers, &bData); in iterate()
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/external/deqp/framework/opengl/ |
D | gluQueryUtil.inl | 14 case GL_COLOR_WRITEMASK: return 4; 29 case GL_COLOR_WRITEMASK: return 4;
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D | gluStrUtil.inl | 83 case GL_COLOR_WRITEMASK: return "GL_COLOR_WRITEMASK"; 1116 case GL_COLOR_WRITEMASK: return "GL_COLOR_WRITEMASK"; 1395 case GL_COLOR_WRITEMASK: return "GL_COLOR_WRITEMASK";
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/external/deqp/modules/gles2/functional/ |
D | es2fBooleanStateQueryTests.cpp | 491 m_verifier->verifyBoolean4(m_testCtx, GL_COLOR_WRITEMASK, true, true, true, true); in test() 520 …m_verifier->verifyBoolean4(m_testCtx, GL_COLOR_WRITEMASK, testMasks[ndx].r==GL_TRUE, testMasks[ndx… in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fBooleanStateQueryTests.cpp | 535 m_verifier->verifyBoolean4(m_testCtx, GL_COLOR_WRITEMASK, true, true, true, true); in test() 564 …m_verifier->verifyBoolean4(m_testCtx, GL_COLOR_WRITEMASK, testMasks[ndx].r==GL_TRUE, testMasks[ndx… in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fIndexedStateQueryTests.cpp | 978 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(true), m_verifierTyp… in iterate() 986 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, f… in iterate() 995 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, (ndx % 2 == 0 ? tcu::BVec4(true… in iterate() 1006 …verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, f… in iterate()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 234 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 206 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 197 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 196 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1104 case GL_COLOR_WRITEMASK: in getBooleanv() 1504 case GL_COLOR_WRITEMASK: in getQueryParameterNum() 1705 case GL_COLOR_WRITEMASK: in isQueryParameterBool()
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/external/mesa3d/src/mesa/main/ |
D | get.c | 677 case GL_COLOR_WRITEMASK: in find_custom_value() 2245 case GL_COLOR_WRITEMASK: in find_value_indexed()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 177 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 177 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 220 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 12 { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1811 case GL_COLOR_WRITEMASK: in getBooleanv() 2666 case GL_COLOR_WRITEMASK: in getQueryParameterInfo()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 177 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 177 #define GL_COLOR_WRITEMASK 0x0C23 macro
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D | gl31.h | 179 #define GL_COLOR_WRITEMASK 0x0C23 macro
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D | gl32.h | 179 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/mesa3d/include/GL/ |
D | gl.h | 495 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 165 #define GL_COLOR_WRITEMASK 0x0C23 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 176 #define GL_COLOR_WRITEMASK 0x0C23 macro
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