Home
last modified time | relevance | path

Searched refs:GL_MAX_VARYING_VECTORS (Results 1 – 25 of 26) sorted by relevance

12

/external/mesa3d/src/mesa/main/
Dglheader.h130 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/deqp/modules/gles2/
Dtes2CapabilityTests.cpp86 …{ "varying_vectors", "Number of varying vectors supported", GL_MAX_VARYING_VECTORS }, in init()
/external/deqp/modules/gles2/functional/
Des2fImplementationLimitTests.cpp208 LIMIT_CASE(max_varying_vectors, GL_MAX_VARYING_VECTORS, GLint, 8); in init()
Des2fShaderBuiltinVarTests.cpp706 { "max_varying_vectors", "gl_MaxVaryingVectors", GL_MAX_VARYING_VECTORS }, in init()
Des2fIntegerStateQueryTests.cpp2078 …g_vectors", "MAX_VARYING_VECTORS has a minimum value of 8", GL_MAX_VARYING_VECTORS, 8 }, in init()
/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp161 { "max_varying_vectors", GL_MAX_VARYING_VECTORS, 15, 0, "gl_MaxVaryingVectors" }, in init()
Dgl3cTransformFeedbackTests.cpp3333 gl.getIntegerv(GL_MAX_VARYING_VECTORS, &m_max_varying_vectors); in fetchLimits()
/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp498 LIMIT_CASE(max_varying_vectors, GL_MAX_VARYING_VECTORS, GLint, 15); in init()
Des3fIntegerStateQueryTests.cpp2813 …rs", "MAX_VARYING_VECTORS has minimum value of 15", GL_MAX_VARYING_VECTORS, 15… in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl107 case GL_MAX_VARYING_VECTORS: return "GL_MAX_VARYING_VECTORS";
1208 case GL_MAX_VARYING_VECTORS: return "GL_MAX_VARYING_VECTORS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h263 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/swiftshader/include/GLES2/
Dgl2.h223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/mesa3d/include/GLES2/
Dgl2.h223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h287 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h230 { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), extra_ARB_ES2_compatibility_api_es2 },
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1916 case GL_MAX_VARYING_VECTORS: *params = MAX_VARYING_VECTORS; return true; in getIntegerv()
2491 case GL_MAX_VARYING_VECTORS: in getQueryParameterInfo()
/external/swiftshader/include/GLES3/
Dgl3.h223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/mesa3d/include/GLES3/
Dgl3.h223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
Dgl31.h225 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
Dgl32.h225 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1214 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTestCase.cpp2706 { GL_MAX_VARYING_VECTORS, usage.numVaryingVectors }, in checkProgramCombinedResourceUsage()
/external/swiftshader/include/GL/
Dglcorearb.h1912 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
Dglext.h1859 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
/external/mesa3d/include/GL/
Dglcorearb.h1912 #define GL_MAX_VARYING_VECTORS 0x8DFC macro

12