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Searched refs:GL_MIN (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedNegative.cpp71 gl.blendEquationi(maxDrawBuffers, GL_MIN); in iterate()
74 gl.blendEquationSeparatei(maxDrawBuffers, GL_MIN, GL_MIN); in iterate()
137 gl.blendFunci(0, GL_MIN, GL_ONE_MINUS_SRC_ALPHA); in iterate()
140 gl.blendFunci(0, GL_SRC_ALPHA, GL_MIN); in iterate()
143 gl.blendFuncSeparatei(0, GL_MIN, GL_ONE, GL_ONE, GL_ONE); in iterate()
146 gl.blendFuncSeparatei(0, GL_ONE, GL_MIN, GL_ONE, GL_ONE); in iterate()
149 gl.blendFuncSeparatei(0, GL_ONE, GL_ONE, GL_MIN, GL_ONE); in iterate()
152 gl.blendFuncSeparatei(0, GL_ONE, GL_ONE, GL_ONE, GL_MIN); in iterate()
158 gl.blendEquationSeparatei(0, GL_SRC_ALPHA, GL_MIN); in iterate()
161 gl.blendEquationSeparatei(0, GL_MIN, GL_SRC_ALPHA); in iterate()
DesextcDrawBuffersIndexedSetGet.cpp75 state.SetBlendEquationi(1, GL_MIN); in iterate()
DesextcDrawBuffersIndexedCoverage.cpp80 gl.blendEquationi(i, GL_MIN); in iterate()
DesextcDrawBuffersIndexedBlending.cpp181 state.SetBlendEquationSeparatei(i, GL_MIN, GL_MAX); in iterate()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_blend.c60 case GL_MIN: in translate_blend()
221 if (ctx->Color.Blend[i].EquationRGB == GL_MIN || in st_update_blend()
237 if (ctx->Color.Blend[i].EquationA == GL_MIN || in st_update_blend()
/external/deqp/modules/gles3/performance/
Des3pBlendTests.cpp152 { "min", GL_MIN, GL_MIN, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, in init()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_util.c42 case GL_MIN: in brw_translate_blend_equation()
DgenX_state_upload.c2856 if (eqRGB == GL_MIN || eqRGB == GL_MAX)
2859 if (eqA == GL_MIN || eqA == GL_MAX)
4595 if (eqRGB == GL_MIN || eqRGB == GL_MAX)
4598 if (eqA == GL_MIN || eqA == GL_MAX)
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_gldefs.h75 case GL_MIN: in nvgl_blend_eqn()
/external/deqp/modules/gles3/functional/
Des3fBlendTests.cpp377 { GL_MIN, "min" }, in init()
422 …if ((eq.glValue == GL_MIN || eq.glValue == GL_MAX) && (srcFuncNdx > 0 || dstFuncNdx > 0)) // MIN a… in init()
431 if (eq.glValue != GL_MIN && eq.glValue != GL_MAX) in init()
/external/mesa3d/src/mesa/swrast/
Ds_blend.c313 assert(ctx->Color.Blend[0].EquationRGB == GL_MIN); in blend_min()
314 assert(ctx->Color.Blend[0].EquationA == GL_MIN); in blend_min()
757 case GL_MIN: in blend_general_float()
785 case GL_MIN: in blend_general_float()
912 else if (eq == GL_MIN) { in _swrast_choose_blend_func()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c272 case GL_MIN: in translate_blend_equation()
305 if (eqRGB == GL_MIN || eqRGB == GL_MAX) { in i915UpdateBlendState()
309 if (eqA == GL_MIN || eqA == GL_MAX) { in i915UpdateBlendState()
Di830_state.c302 case GL_MIN: in i830_set_blend_state()
330 case GL_MIN: in i830_set_blend_state()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp258 case GL_MIN: return rr::BLENDEQUATION_MIN; in mapGLBlendEquation()
/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp101 GL_MIN, in computeRandomRenderState()
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureFilterMinmaxTests.cpp58 m_reductionModeParams.push_back(ReductionModeParam(GL_MIN, false)); in TextureFilterMinmaxUtils()
699 …TCU_CHECK_MSG(reductionModeTexelSumMap[GL_MIN] < reductionModeTexelSumMap[GL_WEIGHTED_AVERAGE_ARB], in iterate()
/external/deqp/modules/gles31/functional/
Des31fIndexedStateQueryTests.cpp1235 GL_MIN, in iterate()
1367 GL_MIN, in iterate()
Des31fDrawBuffersIndexedTests.cpp1224 GL_MIN, in getRandomBlendEq()
/external/mesa3d/src/mesa/main/
Dblend.c437 case GL_MIN: in legal_simple_blend_equation()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c251 case GL_MIN: in r200_set_blend_state()
285 case GL_MIN: in r200_set_blend_state()
/external/deqp/framework/opengl/
DgluStrUtil.inl356 case GL_MIN: return "GL_MIN";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h524 #define GL_MIN 0x8007 macro
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1864 GL_MIN, in testFBO()
/external/swiftshader/include/GLES3/
Dgl3.h701 #define GL_MIN 0x8007 macro
/external/mesa3d/include/GLES3/
Dgl3.h701 #define GL_MIN 0x8007 macro

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