/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedNegative.cpp | 71 gl.blendEquationi(maxDrawBuffers, GL_MIN); in iterate() 74 gl.blendEquationSeparatei(maxDrawBuffers, GL_MIN, GL_MIN); in iterate() 137 gl.blendFunci(0, GL_MIN, GL_ONE_MINUS_SRC_ALPHA); in iterate() 140 gl.blendFunci(0, GL_SRC_ALPHA, GL_MIN); in iterate() 143 gl.blendFuncSeparatei(0, GL_MIN, GL_ONE, GL_ONE, GL_ONE); in iterate() 146 gl.blendFuncSeparatei(0, GL_ONE, GL_MIN, GL_ONE, GL_ONE); in iterate() 149 gl.blendFuncSeparatei(0, GL_ONE, GL_ONE, GL_MIN, GL_ONE); in iterate() 152 gl.blendFuncSeparatei(0, GL_ONE, GL_ONE, GL_ONE, GL_MIN); in iterate() 158 gl.blendEquationSeparatei(0, GL_SRC_ALPHA, GL_MIN); in iterate() 161 gl.blendEquationSeparatei(0, GL_MIN, GL_SRC_ALPHA); in iterate()
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D | esextcDrawBuffersIndexedSetGet.cpp | 75 state.SetBlendEquationi(1, GL_MIN); in iterate()
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D | esextcDrawBuffersIndexedCoverage.cpp | 80 gl.blendEquationi(i, GL_MIN); in iterate()
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D | esextcDrawBuffersIndexedBlending.cpp | 181 state.SetBlendEquationSeparatei(i, GL_MIN, GL_MAX); in iterate()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_blend.c | 60 case GL_MIN: in translate_blend() 221 if (ctx->Color.Blend[i].EquationRGB == GL_MIN || in st_update_blend() 237 if (ctx->Color.Blend[i].EquationA == GL_MIN || in st_update_blend()
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/external/deqp/modules/gles3/performance/ |
D | es3pBlendTests.cpp | 152 { "min", GL_MIN, GL_MIN, GL_ONE, GL_ONE, GL_ONE, GL_ONE }, in init()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_util.c | 42 case GL_MIN: in brw_translate_blend_equation()
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D | genX_state_upload.c | 2856 if (eqRGB == GL_MIN || eqRGB == GL_MAX) 2859 if (eqA == GL_MIN || eqA == GL_MAX) 4595 if (eqRGB == GL_MIN || eqRGB == GL_MAX) 4598 if (eqA == GL_MIN || eqA == GL_MAX)
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_gldefs.h | 75 case GL_MIN: in nvgl_blend_eqn()
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/external/deqp/modules/gles3/functional/ |
D | es3fBlendTests.cpp | 377 { GL_MIN, "min" }, in init() 422 …if ((eq.glValue == GL_MIN || eq.glValue == GL_MAX) && (srcFuncNdx > 0 || dstFuncNdx > 0)) // MIN a… in init() 431 if (eq.glValue != GL_MIN && eq.glValue != GL_MAX) in init()
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/external/mesa3d/src/mesa/swrast/ |
D | s_blend.c | 313 assert(ctx->Color.Blend[0].EquationRGB == GL_MIN); in blend_min() 314 assert(ctx->Color.Blend[0].EquationA == GL_MIN); in blend_min() 757 case GL_MIN: in blend_general_float() 785 case GL_MIN: in blend_general_float() 912 else if (eq == GL_MIN) { in _swrast_choose_blend_func()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_state.c | 272 case GL_MIN: in translate_blend_equation() 305 if (eqRGB == GL_MIN || eqRGB == GL_MAX) { in i915UpdateBlendState() 309 if (eqA == GL_MIN || eqA == GL_MAX) { in i915UpdateBlendState()
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D | i830_state.c | 302 case GL_MIN: in i830_set_blend_state() 330 case GL_MIN: in i830_set_blend_state()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 258 case GL_MIN: return rr::BLENDEQUATION_MIN; in mapGLBlendEquation()
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.cpp | 101 GL_MIN, in computeRandomRenderState()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureFilterMinmaxTests.cpp | 58 m_reductionModeParams.push_back(ReductionModeParam(GL_MIN, false)); in TextureFilterMinmaxUtils() 699 …TCU_CHECK_MSG(reductionModeTexelSumMap[GL_MIN] < reductionModeTexelSumMap[GL_WEIGHTED_AVERAGE_ARB], in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fIndexedStateQueryTests.cpp | 1235 GL_MIN, in iterate() 1367 GL_MIN, in iterate()
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D | es31fDrawBuffersIndexedTests.cpp | 1224 GL_MIN, in getRandomBlendEq()
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/external/mesa3d/src/mesa/main/ |
D | blend.c | 437 case GL_MIN: in legal_simple_blend_equation()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 251 case GL_MIN: in r200_set_blend_state() 285 case GL_MIN: in r200_set_blend_state()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 356 case GL_MIN: return "GL_MIN";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 524 #define GL_MIN 0x8007 macro
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 1864 GL_MIN, in testFBO()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 701 #define GL_MIN 0x8007 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 701 #define GL_MIN 0x8007 macro
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