Searched refs:GL_TEXTURE_BIT (Results 1 – 3 of 3) sorted by relevance
496 if (mask & GL_TEXTURE_BIT) { in _mesa_PushAttrib()505 if (!save_attrib_data(&head, GL_TEXTURE_BIT, texstate)) { in _mesa_PushAttrib()1402 case GL_TEXTURE_BIT: in _mesa_PopAttrib()1798 if (attr->kind == GL_TEXTURE_BIT) { in _mesa_free_attrib_data()
1488 if (mask & GL_TEXTURE_BIT) { in _mesa_copy_context()
691 #define GL_TEXTURE_BIT 0x00040000 macro