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Searched refs:GameComponent (Results 1 – 25 of 45) sorted by relevance

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/external/replicaisland/src/com/replica/replicaisland/
DChangeComponentsComponent.java25 public class ChangeComponentsComponent extends GameComponent {
27 private FixedSizeArray<GameComponent> mComponentsToInsert;
28 private FixedSizeArray<GameComponent> mComponentsToRemove;
38 mComponentsToInsert = new FixedSizeArray<GameComponent>(MAX_COMPONENT_SWAPS); in ChangeComponentsComponent()
39 mComponentsToRemove = new FixedSizeArray<GameComponent>(MAX_COMPONENT_SWAPS); in ChangeComponentsComponent()
51 FixedSizeArray<GameComponent> unrelasedComponents = mComponentsToInsert; in reset()
64 GameComponent component = unrelasedComponents.get(x); in reset()
95 public void addSwapInComponent(GameComponent component) { in addSwapInComponent()
99 public void addSwapOutComponent(GameComponent component) { in addSwapOutComponent()
130 FixedSizeArray<GameComponent> swap = mComponentsToInsert; in activate()
DGameComponent.java25 public abstract class GameComponent extends PhasedObject { class
43 public GameComponent() { in GameComponent() method in GameComponent
DCameraBiasComponent.java18 public class CameraBiasComponent extends GameComponent {
21 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in CameraBiasComponent()
DFrameRateWatcherComponent.java20 public class FrameRateWatcherComponent extends GameComponent {
27 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in FrameRateWatcherComponent()
DSimplePhysicsComponent.java20 public class SimplePhysicsComponent extends GameComponent {
26 setPhase(GameComponent.ComponentPhases.POST_PHYSICS.ordinal()); in SimplePhysicsComponent()
DAttackAtDistanceComponent.java20 public class AttackAtDistanceComponent extends GameComponent {
31 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in AttackAtDistanceComponent()
DPopOutComponent.java24 public class PopOutComponent extends GameComponent {
44 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in PopOutComponent()
DSleeperComponent.java26 public class SleeperComponent extends GameComponent {
42 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in SleeperComponent()
DLevelBuilder.java190 GameComponent component = (GameComponent)backgroundObject.get(x); in promoteForegroundLayer()
DGameObjectFactory.java284 protected GameComponent allocateComponent(Class<?> componentType) { in allocateComponent()
287 GameComponent component = null; in allocateComponent()
294 protected void releaseComponent(GameComponent component) { in releaseComponent()
374 GameComponent component = (GameComponent)object.get(x);
624 if (entry instanceof GameComponent) {
625 ((GameComponent) entry).shared = true;
641 if (entry instanceof GameComponent && object != null) {
642 object.add((GameComponent)entry);
659 if (entry instanceof GameComponent) {
660 releaseComponent((GameComponent)entry);
[all …]
DGhostComponent.java21 public class GhostComponent extends GameComponent {
37 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in GhostComponent()
DFixedAnimationComponent.java19 public class FixedAnimationComponent extends GameComponent {
DGameComponentPool.java19 public class GameComponentPool extends TObjectPool<GameComponent> {
DPlaySingleSoundComponent.java19 public class PlaySingleSoundComponent extends GameComponent {
DGravityComponent.java23 public class GravityComponent extends GameComponent {
DCrusherAndouComponent.java19 public class CrusherAndouComponent extends GameComponent {
DInventoryComponent.java19 public class InventoryComponent extends GameComponent {
DMovementComponent.java23 public class MovementComponent extends GameComponent {
DGenericAnimationComponent.java19 public class GenericAnimationComponent extends GameComponent {
DPatrolComponent.java28 public class PatrolComponent extends GameComponent {
50 setPhase(GameComponent.ComponentPhases.THINK.ordinal()); in PatrolComponent()
DDynamicCollisionComponent.java28 public class DynamicCollisionComponent extends GameComponent {
DRenderComponent.java26 public class RenderComponent extends GameComponent {
DButtonAnimationComponent.java21 public class ButtonAnimationComponent extends GameComponent {
DHitPlayerComponent.java20 public class HitPlayerComponent extends GameComponent {
DSelectDialogComponent.java22 public class SelectDialogComponent extends GameComponent {

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