Searched refs:GeometryToFragmentVarying (Results 1 – 3 of 3) sorted by relevance
81 struct GeometryToFragmentVarying struct83 …GeometryToFragmentVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), … in GeometryToFragmentVarying() argument152 ShaderProgramDeclaration& operator<< (const GeometryToFragmentVarying&);174 std::vector<GeometryToFragmentVarying> m_geometryToFragmentVaryings;
57 …ProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometryToFragmentVarying& v) in operator <<()
216 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in VertexExpanderShader()319 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in VertexEmitterShader()624 decl << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT); in genProgramDeclaration()804 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in OutputCountShader()939 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in BuiltinVariableShader()1234 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in VaryingOutputCountShader()1507 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in InvocationCountShader()