Searched refs:GetCurrentTexturePalette (Results 1 – 10 of 10) sorted by relevance
594 device->GetCurrentTexturePalette(&paletteNumber); in Capture()1270 device->GetCurrentTexturePalette(&paletteNumber); in captureTexturePalette()
327 long Direct3DDevice9Ex::GetCurrentTexturePalette(unsigned int *paletteNumber) in GetCurrentTexturePalette() function in D3D9::Direct3DDevice9Ex331 return Direct3DDevice9::GetCurrentTexturePalette(paletteNumber); in GetCurrentTexturePalette()
131 long __stdcall GetCurrentTexturePalette(unsigned int *paletteNumber) override;
98 long __stdcall GetCurrentTexturePalette(unsigned int *paletteNumber) override;
1412 long Direct3DDevice9::GetCurrentTexturePalette(unsigned int *paletteNumber) in GetCurrentTexturePalette() function in D3D9::Direct3DDevice9
94 long __stdcall GetCurrentTexturePalette(unsigned int *paletteNumber) override;
674 device->GetCurrentTexturePalette(&paletteNumber); in captureTexturePalette()
1261 long Direct3DDevice8::GetCurrentTexturePalette(unsigned int *paletteNumber) in GetCurrentTexturePalette() function in D3D8::Direct3DDevice8
321 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; in DECLARE_INTERFACE_() local423 #define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)521 #define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
232 virtual HRESULT WINAPI GetCurrentTexturePalette(UINT *PaletteNumber) = 0;820 HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber);947 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)1071 HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber);1214 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)