Searched refs:GetLightEnable (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DStateBlock9.cpp | 484 device->GetLightEnable(index, &lightEnableState[index]); in Capture() 1203 long result = device->GetLightEnable(index, &lightEnableState[index]); in captureLightStates()
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D | Direct3DDevice9Ex.cpp | 397 long Direct3DDevice9Ex::GetLightEnable(unsigned long index, int *enable) in GetLightEnable() function in D3D9::Direct3DDevice9Ex 401 return Direct3DDevice9::GetLightEnable(index, enable); in GetLightEnable()
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D | Direct3DDevice9Ex.hpp | 111 long __stdcall GetLightEnable(unsigned long index , int *enable) override;
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D | Direct3DDevice9.hpp | 108 long __stdcall GetLightEnable(unsigned long index , int *enable) override;
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D | Direct3DDevice9.cpp | 1586 long Direct3DDevice9::GetLightEnable(unsigned long index, int *enable) in GetLightEnable() function in D3D9::Direct3DDevice9
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 104 long __stdcall GetLightEnable(unsigned long index , int *enable) override;
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D | Direct3DStateBlock8.cpp | 633 device->GetLightEnable(index, &lightEnableState[index]); in captureLightStates()
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D | Direct3DDevice8.cpp | 1427 long Direct3DDevice8::GetLightEnable(unsigned long index , int *enable) in GetLightEnable() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 299 STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable) PURE; in DECLARE_INTERFACE_() local 401 #define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 499 #define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 212 virtual HRESULT WINAPI GetLightEnable(DWORD Index, BOOL *pEnable) = 0; 800 HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); 927 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1051 HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); 1194 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
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