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Searched refs:GetMaximumFrameLatency (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.hpp186 long __stdcall GetMaximumFrameLatency(unsigned int *maxLatency) override;
DDirect3DDevice9Ex.cpp980 HRESULT Direct3DDevice9Ex::GetMaximumFrameLatency(UINT *) in GetMaximumFrameLatency() function in D3D9::Direct3DDevice9Ex
/external/mesa3d/include/D3D9/
Dd3d9.h289 virtual HRESULT WINAPI GetMaximumFrameLatency(UINT *pMaxLatency) = 0;
1125 HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency);
1268 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)