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Searched refs:GetTransform (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp255 device->GetTransform((D3DTRANSFORMSTATETYPE)state, &transform[state]); in Capture()
486 device->GetTransform(state, &transform[state]); in captureTransform()
DDirect3DDevice8.hpp116 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override;
DDirect3DDevice8.cpp1622 long Direct3DDevice8::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) in GetTransform() function in D3D8::Direct3DDevice8
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp462 device->GetTransform((D3DTRANSFORMSTATETYPE)state, &transform[state]); in Capture()
992 device->GetTransform(state, &transform[state]); in captureTransform()
DDirect3DDevice9Ex.cpp544 long Direct3DDevice9Ex::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) in GetTransform() function in D3D9::Direct3DDevice9Ex
548 return Direct3DDevice9::GetTransform(state, matrix); in GetTransform()
DDirect3DDevice9Ex.hpp102 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override;
DDirect3DDevice9.hpp129 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override;
DDirect3DDevice9.cpp2024 long Direct3DDevice9::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) in GetTransform() function in D3D9::Direct3DDevice9
/external/swiftshader/include/Direct3D/
Dd3d8.h290 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) PURE; in DECLARE_INTERFACE_() local
392 #define IDirect3DDevice8_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
490 #define IDirect3DDevice8_GetTransform(p,a,b) (p)->GetTransform(a,b)
/external/mesa3d/include/D3D9/
Dd3d9.h203 virtual HRESULT WINAPI GetTransform(D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix) = 0;
791 …HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMa…
918 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1042 …HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *p…
1185 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)