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Searched refs:GraphicsEnvironment (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessUtil.hpp71 class GraphicsEnvironment: public TestEnvironment class
87 GraphicsEnvironment (Context& context,
95 virtual ~GraphicsEnvironment (void) {} in ~GraphicsEnvironment()
DvktRobustnessVertexAccessTests.cpp187 de::MovePtr<GraphicsEnvironment> m_graphicsTestEnvironment;
680 GraphicsEnvironment::DrawConfig drawConfig; in VertexAccessInstance()
691 m_graphicsTestEnvironment = de::MovePtr<GraphicsEnvironment>(new GraphicsEnvironment(m_context, in VertexAccessInstance()
695GraphicsEnvironment::VertexBindings(bindings, bindings + DE_LENGTH_OF_ARRAY(bindings)), in VertexAccessInstance()
696GraphicsEnvironment::VertexAttributes(attributes, attributes + DE_LENGTH_OF_ARRAY(attributes)), in VertexAccessInstance()
DvktRobustnessUtil.cpp270 GraphicsEnvironment::GraphicsEnvironment (Context& context, in GraphicsEnvironment() function in vkt::robustness::GraphicsEnvironment
DvktRobustnessBufferAccessTests.cpp1001 const GraphicsEnvironment::DrawConfig drawWithOneVertexBuffer = in BufferAccessInstance()
1010 m_testEnvironment = de::MovePtr<TestEnvironment>(new GraphicsEnvironment(m_context, in BufferAccessInstance()
1014 GraphicsEnvironment::VertexBindings(1, vertexInputBindingDescription), in BufferAccessInstance()
1015 GraphicsEnvironment::VertexAttributes(1, vertexInputAttributeDescription), in BufferAccessInstance()
DvktRobustBufferAccessWithVariablePointersTests.cpp1441 const GraphicsEnvironment::DrawConfig drawWithOneVertexBuffer = in AccessInstance()
1450 m_testEnvironment = de::MovePtr<TestEnvironment>(new GraphicsEnvironment(m_context, in AccessInstance()
1454 GraphicsEnvironment::VertexBindings(1, vertexInputBindingDescription), in AccessInstance()
1455 GraphicsEnvironment::VertexAttributes(1, vertexInputAttributeDescription), in AccessInstance()
/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/translit/
DDemo.java16 import java.awt.GraphicsEnvironment;
215 … String[] fonts = GraphicsEnvironment.getLocalGraphicsEnvironment().getAvailableFontFamilyNames(); in initMenus()