Searched refs:HOTTILE_INVALID (Results 1 – 2 of 2) sorted by relevance
104 hotTile.state = HOTTILE_INVALID; in GetHotTile()120 SWR_ASSERT((hotTile.state == HOTTILE_INVALID) || in GetHotTile()128 hotTile.state = HOTTILE_INVALID; in GetHotTile()198 hotTile.state = HOTTILE_INVALID; in GetHotTileNoLoad()397 if (pHotTile->state == HOTTILE_INVALID) in InitializeHotTiles()420 if (pHotTile->state == HOTTILE_INVALID) in InitializeHotTiles()442 if (pHotTile->state == HOTTILE_INVALID) in InitializeHotTiles()
250 …HOTTILE_INVALID, // tile is in unitialized state and should be loaded with surface contents… enumerator