Searched refs:IDirect3DBaseTexture9 (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.hpp | 88 …long __stdcall UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *destinat… 121 long __stdcall GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) override; 122 long __stdcall SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *texture) override;
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D | Direct3DDevice9.hpp | 127 long __stdcall GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) override; 166 long __stdcall SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *texture) override; 179 …long __stdcall UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *destinat…
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D | Direct3DBaseTexture9.hpp | 29 class Direct3DBaseTexture9 : public IDirect3DBaseTexture9, public Direct3DResource9
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D | Direct3DDevice9Ex.cpp | 530 long Direct3DDevice9Ex::GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) in GetTexture() 803 long Direct3DDevice9Ex::SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *iBaseTexture) in SetTexture() 894 …long Direct3DDevice9Ex::UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 … in UpdateTexture()
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D | Direct3DStateBlock9.cpp | 441 device->GetTexture(index, reinterpret_cast<IDirect3DBaseTexture9**>(&texture)); in Capture() 1257 device->GetTexture(index, reinterpret_cast<IDirect3DBaseTexture9**>(&texture[sampler])); in captureTextures()
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D | Direct3DDevice9.cpp | 1980 long Direct3DDevice9::GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) in GetTexture() 4462 long Direct3DDevice9::SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *iBaseTexture) in SetTexture() 5512 …long Direct3DDevice9::UpdateTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *d… in UpdateTexture()
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 35 typedef struct IDirect3DBaseTexture9 IDirect3DBaseTexture9, *PDIRECT3DBASETEXTURE9, *LPDIRECT3DBASE… typedef 127 struct IDirect3DBaseTexture9 : public IDirect3DResource9 struct 150 struct IDirect3DCubeTexture9 : public IDirect3DBaseTexture9 189 …virtual HRESULT WINAPI UpdateTexture(IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 … 222 virtual HRESULT WINAPI GetTexture(DWORD Stage, IDirect3DBaseTexture9 **ppTexture) = 0; 223 virtual HRESULT WINAPI SetTexture(DWORD Stage, IDirect3DBaseTexture9 *pTexture) = 0; 362 struct IDirect3DTexture9 : public IDirect3DBaseTexture9 402 struct IDirect3DVolumeTexture9 : public IDirect3DBaseTexture9 598 HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); 599 ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); [all …]
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | device9.h | 384 IDirect3DBaseTexture9 *pSourceTexture, 385 IDirect3DBaseTexture9 *pDestinationTexture ); 547 IDirect3DBaseTexture9 **ppTexture ); 552 IDirect3DBaseTexture9 *pTexture );
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D | nine_lock.c | 888 IDirect3DBaseTexture9 *pSourceTexture, in LockDevice9_UpdateTexture() 889 IDirect3DBaseTexture9 *pDestinationTexture ) in LockDevice9_UpdateTexture() 1282 IDirect3DBaseTexture9 **ppTexture ) in LockDevice9_GetTexture() 1294 IDirect3DBaseTexture9 *pTexture ) in LockDevice9_SetTexture()
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D | device9.c | 1350 IDirect3DBaseTexture9 *pSourceTexture, in NineDevice9_UpdateTexture() 1351 IDirect3DBaseTexture9 *pDestinationTexture ) in NineDevice9_UpdateTexture() 2416 IDirect3DBaseTexture9 **ppTexture ) in NineDevice9_GetTexture() 2427 *ppTexture = (IDirect3DBaseTexture9 *)This->state.texture[Stage]; in NineDevice9_GetTexture() 2437 IDirect3DBaseTexture9 *pTexture ) in NineDevice9_SetTexture()
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