Home
last modified time | relevance | path

Searched refs:INACTIVE_UNIFORM_EXPLICIT_LOCATION (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dir_uniform.h38 #define INACTIVE_UNIFORM_EXPLICIT_LOCATION ((gl_uniform_storage *) -1) macro
Dlink_uniforms.cpp1212 INACTIVE_UNIFORM_EXPLICIT_LOCATION); in link_setup_uniform_remap_tables()
1305 INACTIVE_UNIFORM_EXPLICIT_LOCATION); in link_setup_uniform_remap_tables()
Dlinker.cpp3252 if (p->sh.SubroutineUniformRemapTable[j] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) in link_calculate_subroutine_compat()
3376 if (prog->UniformRemapTable[loc] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) { in reserve_explicit_locations()
3401 prog->UniformRemapTable[loc] = INACTIVE_UNIFORM_EXPLICIT_LOCATION; in reserve_explicit_locations()
3441 if (p->sh.SubroutineUniformRemapTable[loc] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) { in reserve_subroutine_explicit_locations()
3458 p->sh.SubroutineUniformRemapTable[loc] = INACTIVE_UNIFORM_EXPLICIT_LOCATION; in reserve_subroutine_explicit_locations()
Dserialize.cpp548 if (entry == INACTIVE_UNIFORM_EXPLICIT_LOCATION) { in write_uniform_remap_table_entry()
593 *entry = INACTIVE_UNIFORM_EXPLICIT_LOCATION; in read_uniform_remap_table_entry()
/external/mesa3d/src/mesa/main/
Duniform_query.cpp235 INACTIVE_UNIFORM_EXPLICIT_LOCATION) in validate_uniform_parameters()