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Searched refs:IS_PS (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_shader.c524 #define IS_PS (tx->processor == PIPE_SHADER_FRAGMENT) macro
788 assert(IS_PS); in tx_texcoord_alloc()
3588 if (IS_PS) in nine_translate_shader()
3595 if (IS_PS && tx->version.major < 3) { in nine_translate_shader()