Searched refs:IS_VS (Results 1 – 1 of 1) sorted by relevance
523 #define IS_VS (tx->processor == PIPE_SHADER_VERTEX) macro913 if (IS_VS) { in tx_src_param()936 if (IS_VS) { in tx_src_param()987 assert(!param->rel || IS_VS); in tx_src_param()998 if (IS_VS && tx->info->swvp_on) { in tx_src_param()1014 if (!IS_VS && tx->version.major < 2) { in tx_src_param()1034 if (IS_VS && tx->info->swvp_on) { in tx_src_param()1047 if (IS_VS && tx->info->swvp_on) { in tx_src_param()1219 if (tx->version.major < 2 && !IS_VS) { in _tx_dst_param()1224 if (!IS_VS && tx->insn.opcode == D3DSIO_TEXKILL) { /* maybe others, too */ in _tx_dst_param()[all …]