Searched refs:InsertAE (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/third_party/LLVM/lib/VMCore/ |
D | Instructions.cpp | 945 LoadInst::LoadInst(Value *Ptr, const Twine &Name, BasicBlock *InsertAE) in LoadInst() argument 947 Load, Ptr, InsertAE) { in LoadInst() 967 BasicBlock *InsertAE) in LoadInst() argument 969 Load, Ptr, InsertAE) { in LoadInst() 989 unsigned Align, BasicBlock *InsertAE) in LoadInst() argument 991 Load, Ptr, InsertAE) { in LoadInst() 1015 BasicBlock *InsertAE) in LoadInst() argument 1017 Load, Ptr, InsertAE) { in LoadInst() 1035 LoadInst::LoadInst(Value *Ptr, const char *Name, BasicBlock *InsertAE) in LoadInst() argument 1037 Load, Ptr, InsertAE) { in LoadInst() [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/IR/ |
D | Instructions.cpp | 1095 LoadInst::LoadInst(Value *Ptr, const Twine &Name, BasicBlock *InsertAE) in LoadInst() argument 1096 : LoadInst(Ptr, Name, /*isVolatile=*/false, InsertAE) {} in LoadInst() 1103 BasicBlock *InsertAE) in LoadInst() argument 1104 : LoadInst(Ptr, Name, isVolatile, /*Align=*/0, InsertAE) {} in LoadInst() 1112 unsigned Align, BasicBlock *InsertAE) in LoadInst() argument 1114 SyncScope::System, InsertAE) {} in LoadInst() 1131 BasicBlock *InsertAE) in LoadInst() argument 1133 Load, Ptr, InsertAE) { in LoadInst() 1151 LoadInst::LoadInst(Value *Ptr, const char *Name, BasicBlock *InsertAE) in LoadInst() argument 1153 Load, Ptr, InsertAE) { in LoadInst() [all …]
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/external/llvm/lib/IR/ |
D | Instructions.cpp | 1329 LoadInst::LoadInst(Value *Ptr, const Twine &Name, BasicBlock *InsertAE) in LoadInst() argument 1330 : LoadInst(Ptr, Name, /*isVolatile=*/false, InsertAE) {} in LoadInst() 1337 BasicBlock *InsertAE) in LoadInst() argument 1338 : LoadInst(Ptr, Name, isVolatile, /*Align=*/0, InsertAE) {} in LoadInst() 1346 unsigned Align, BasicBlock *InsertAE) in LoadInst() argument 1348 CrossThread, InsertAE) {} in LoadInst() 1365 BasicBlock *InsertAE) in LoadInst() argument 1367 Load, Ptr, InsertAE) { in LoadInst() 1385 LoadInst::LoadInst(Value *Ptr, const char *Name, BasicBlock *InsertAE) in LoadInst() argument 1387 Load, Ptr, InsertAE) { in LoadInst() [all …]
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