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Searched refs:LDY (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/SystemZ/
Dfp-move-04.ll25 ; Check the next doubleword up, which should use LDY instead of LD.
35 ; Check the high end of the aligned LDY range.
57 ; Check the high end of the negative aligned LDY range.
67 ; Check the low end of the LDY range.
101 ; Check that LDY allows an index.
Dfp-move-05.ll30 ; Check the next doubleword up, which requires a mixture of LD and LDY.
43 ; Check the next doubleword after that, which requires LDY for both halves.
56 ; Check the highest aligned offset that allows LDY for both halves.
85 ; LDY and LD.
98 ; Check the next doubleword down, which requires LDY for both halves.
111 ; Check the lowest offset that allows LDY for both halves.
Dframe-07.ll7 ; the 20-bit STDY and LDY while others can use the 12-bit STD and LD.
123 ; an indexed STD and LD while others can use the 20-bit STDY and LDY.
/external/llvm/test/CodeGen/SystemZ/
Dfp-move-04.ll25 ; Check the next doubleword up, which should use LDY instead of LD.
35 ; Check the high end of the aligned LDY range.
57 ; Check the high end of the negative aligned LDY range.
67 ; Check the low end of the LDY range.
101 ; Check that LDY allows an index.
Dfp-move-05.ll30 ; Check the next doubleword up, which requires a mixture of LD and LDY.
43 ; Check the next doubleword after that, which requires LDY for both halves.
56 ; Check the highest aligned offset that allows LDY for both halves.
85 ; LDY and LD.
98 ; Check the next doubleword down, which requires LDY for both halves.
111 ; Check the lowest offset that allows LDY for both halves.
Dframe-07.ll7 ; the 20-bit STDY and LDY while others can use the 12-bit STD and LD.
123 ; an indexed STD and LD while others can use the 20-bit STDY and LDY.
/external/v8/src/s390/
Ddisasm-s390.cc660 case LDY: in DecodeSpecial()
Dsimulator-s390.h1191 EVALUATE(LDY);
Dconstants-s390.h930 V(ldy, LDY, 0xED65) /* type = RXY_A LOAD (long) */ \
Dsimulator-s390.cc1478 EvalTable[LDY] = &Simulator::Evaluate_LDY; in EvalTableInit()
9680 EVALUATE(LDY) { in EVALUATE() argument
9681 DCHECK_OPCODE(LDY); in EVALUATE()
/external/llvm/lib/Target/SystemZ/
DSystemZInstrVector.td132 // LEY and LDY offer full 20-bit displacement fields. It's often better
/external/capstone/arch/SystemZ/
DSystemZGenAsmWriter.inc603 13639383U, // LDY
DSystemZGenDisassemblerTables.inc1667 /* 3505 */ MCD_OPC_Decode, 198, 4, 160, 1, // Opcode: LDY
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/
DSystemZInstrVector.td140 // LEY and LDY offer full 20-bit displacement fields. It's often better
/external/cldr/tools/java/org/unicode/cldr/util/data/external/
D2013-1_UNLOCODE_CodeListPart2.csv3180 ,"GB","LDY","Londonderry","Londonderry","DRY","1--4----","AF","9511",,,
18317 ,"LT","LDY","Liudyne","Liudyne",,"-----6--","RL","0901",,,
D2013-1_UNLOCODE_CodeListPart3.csv4877 ,"RU","LDY","Lebedyan'","Lebedyan'",,"123--6--","RL","0601",,"5300N 03909E",
18419 ,"US","LDY","Ledyard Center","Ledyard Center","CT","--3-----","RL","0212",,"4126N 07201W",
D2013-1_UNLOCODE_CodeListPart1.csv30554 ,"ES","LDY","San Leonardo de Yag�e","San Leonardo de Yague",,"--3-----","RL","0201",,"4149N 00303W",
36683 ,"FR","LDY","La Bastide-Puylaurent","La Bastide-Puylaurent","48","--3-----","RL","0501","XLA","4435…