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Searched refs:LEDTR (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/
DSystemZInstrDFP.td35 def LEDTR : TernaryRRFe<"ledtr", 0xB3D5, FP32, FP64>;
DSystemZScheduleZ196.td979 def : InstRW<[WLat30, DFU, NormalGr], (instregex "LEDTR$")>;
DSystemZScheduleZEC12.td1017 def : InstRW<[WLat30, DFU, NormalGr], (instregex "LEDTR$")>;
DSystemZScheduleZ13.td1048 def : InstRW<[WLat15, VecDF, NormalGr], (instregex "LEDTR$")>;
DSystemZScheduleZ14.td1065 def : InstRW<[WLat15, VecDF, NormalGr], (instregex "LEDTR$")>;
/external/v8/src/s390/
Dsimulator-s390.h823 EVALUATE(LEDTR);
Dconstants-s390.h446 V(ledtr, LEDTR, 0xB3D5) /* type = RRF_E LOAD ROUNDED (long to short DFP) */ \
Dsimulator-s390.cc1111 EvalTable[LEDTR] = &Simulator::Evaluate_LEDTR; in EvalTableInit()
6430 EVALUATE(LEDTR) { in EVALUATE() argument