/external/pdfium/third_party/lcms/src/ |
D | cmsvirt.c | 398 cmsPipeline* LUT; in cmsCreateInkLimitingDeviceLinkTHR() local 429 LUT = cmsPipelineAlloc(ContextID, 4, 4); in cmsCreateInkLimitingDeviceLinkTHR() 430 if (LUT == NULL) goto Error; in cmsCreateInkLimitingDeviceLinkTHR() 440 …if (!cmsPipelineInsertStage(LUT, cmsAT_BEGIN, _cmsStageAllocIdentityCurves(ContextID, nChannels)) … in cmsCreateInkLimitingDeviceLinkTHR() 441 !cmsPipelineInsertStage(LUT, cmsAT_END, CLUT) || in cmsCreateInkLimitingDeviceLinkTHR() 442 !cmsPipelineInsertStage(LUT, cmsAT_END, _cmsStageAllocIdentityCurves(ContextID, nChannels))) in cmsCreateInkLimitingDeviceLinkTHR() 448 if (!cmsWriteTag(hICC, cmsSigAToB0Tag, (void*) LUT)) goto Error; in cmsCreateInkLimitingDeviceLinkTHR() 452 cmsPipelineFree(LUT); in cmsCreateInkLimitingDeviceLinkTHR() 458 if (LUT != NULL) in cmsCreateInkLimitingDeviceLinkTHR() 459 cmsPipelineFree(LUT); in cmsCreateInkLimitingDeviceLinkTHR() [all …]
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/external/libjpeg-turbo/simd/x86_64/ |
D | jcphuff-sse2.asm | 36 mov T0d, INT [LUT + 0*SIZEOF_INT] 37 mov T1d, INT [LUT + 8*SIZEOF_INT] 41 mov T0d, INT [LUT + 1*SIZEOF_INT] 42 mov T1d, INT [LUT + 9*SIZEOF_INT] 46 mov T0d, INT [LUT + 2*SIZEOF_INT] 47 mov T1d, INT [LUT + 10*SIZEOF_INT] 51 mov T0d, INT [LUT + 3*SIZEOF_INT] 52 mov T1d, INT [LUT + 11*SIZEOF_INT] 56 mov T0d, INT [LUT + 4*SIZEOF_INT] 57 mov T1d, INT [LUT + 12*SIZEOF_INT] [all …]
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/external/libjpeg-turbo/simd/i386/ |
D | jcphuff-sse2.asm | 35 mov T0, INT [LUT + 0*SIZEOF_INT] 36 mov T1, INT [LUT + 8*SIZEOF_INT] 40 mov T0, INT [LUT + 1*SIZEOF_INT] 41 mov T1, INT [LUT + 9*SIZEOF_INT] 45 mov T0, INT [LUT + 2*SIZEOF_INT] 46 mov T1, INT [LUT + 10*SIZEOF_INT] 50 mov T0, INT [LUT + 3*SIZEOF_INT] 51 mov T1, INT [LUT + 11*SIZEOF_INT] 55 mov T0, INT [LUT + 4*SIZEOF_INT] 56 mov T1, INT [LUT + 12*SIZEOF_INT] [all …]
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/external/brotli/c/common/ |
D | context.h | 259 #define BROTLI_CONTEXT(P1, P2, LUT) ((LUT)[P1] | ((LUT) + 256)[P2]) argument
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/external/llvm/unittests/Support/ |
D | raw_sha1_ostream_test.cpp | 19 static const char *const LUT = "0123456789ABCDEF"; in toHex() local 26 Output.push_back(LUT[c >> 4]); in toHex() 27 Output.push_back(LUT[c & 15]); in toHex()
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/external/swiftshader/third_party/llvm-7.0/llvm/unittests/Support/ |
D | raw_sha1_ostream_test.cpp | 19 static const char *const LUT = "0123456789ABCDEF"; in toHex() local 26 Output.push_back(LUT[c >> 4]); in toHex() 27 Output.push_back(LUT[c & 15]); in toHex()
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/external/llvm/include/llvm/ADT/ |
D | StringExtras.h | 65 static const char *const LUT = "0123456789ABCDEF"; in toHex() local 72 Output.push_back(LUT[c >> 4]); in toHex() 73 Output.push_back(LUT[c & 15]); in toHex()
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/external/pdfium/third_party/lcms/ |
D | README.pdfium | 32 0020-avoid-fixed-inf.patch: Avoid fixed number LUT optimization on inf values. 35 0022-check-LUT-and-MPE.patch: check LUT consistency and sanitize MPE profiles.
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D | 0022-check-LUT-and-MPE.patch | 137 // Allocates an empty LUT 143 - // Allocates an empty LUT 147 + // Allocates an empty LUT 168 // Allocates an empty LUT
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D | 0013-memory-leak-OptimizeByResampling.patch | 12 // Add the CLUT to the destination LUT
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/external/swiftshader/third_party/llvm-subzero/include/llvm/ADT/ |
D | StringExtras.h | 66 static const char *const LUT = "0123456789ABCDEF"; in toHex() local 73 Output.push_back(LUT[c >> 4]); in toHex() 74 Output.push_back(LUT[c & 15]); in toHex()
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/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 2421 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local 2427 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 0))), 0); in sRGBtoLinear16_12_16() 2428 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 1))), 1); in sRGBtoLinear16_12_16() 2429 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 2))), 2); in sRGBtoLinear16_12_16() 2430 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 3))), 3); in sRGBtoLinear16_12_16() 2432 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 0))), 0); in sRGBtoLinear16_12_16() 2433 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 1))), 1); in sRGBtoLinear16_12_16() 2434 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 2))), 2); in sRGBtoLinear16_12_16() 2435 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 3))), 3); in sRGBtoLinear16_12_16() 2437 c.z = Insert(c.z, *Pointer<Short>(LUT + 2 * Int(Extract(c.z, 0))), 0); in sRGBtoLinear16_12_16() [all …]
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D | SamplerCore.cpp | 2395 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_16)); in sRGBtoLinear16_8_16() local 2397 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinear16_8_16() 2398 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinear16_8_16() 2399 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinear16_8_16() 2400 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); in sRGBtoLinear16_8_16() 2407 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_16)); in sRGBtoLinear16_6_16() local 2409 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinear16_6_16() 2410 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinear16_6_16() 2411 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinear16_6_16() 2412 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); in sRGBtoLinear16_6_16() [all …]
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 2661 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local 2667 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 0))), 0); in sRGBtoLinear16_12_16() 2668 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 1))), 1); in sRGBtoLinear16_12_16() 2669 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 2))), 2); in sRGBtoLinear16_12_16() 2670 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 3))), 3); in sRGBtoLinear16_12_16() 2672 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 0))), 0); in sRGBtoLinear16_12_16() 2673 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 1))), 1); in sRGBtoLinear16_12_16() 2674 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 2))), 2); in sRGBtoLinear16_12_16() 2675 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 3))), 3); in sRGBtoLinear16_12_16() 2677 c.z = Insert(c.z, *Pointer<Short>(LUT + 2 * Int(Extract(c.z, 0))), 0); in sRGBtoLinear16_12_16() [all …]
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D | SamplerCore.cpp | 2537 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_16)); in sRGBtoLinear16_8_16() local 2539 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinear16_8_16() 2540 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinear16_8_16() 2541 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinear16_8_16() 2542 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); in sRGBtoLinear16_8_16() 2549 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_16)); in sRGBtoLinear16_6_16() local 2551 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinear16_6_16() 2552 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinear16_6_16() 2553 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinear16_6_16() 2554 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); in sRGBtoLinear16_6_16() [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/ADT/ |
D | StringExtras.h | 143 static const char *const LUT = "0123456789ABCDEF"; in toHex() local 150 Output.push_back(LUT[c >> 4]); in toHex() 151 Output.push_back(LUT[c & 15]); in toHex()
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/external/libaom/libaom/av1/encoder/ |
D | block.h | 439 static const char LUT[BLOCK_SIZES_ALL] = { in is_rect_tx_allowed_bsize() local 464 return LUT[bsize]; in is_rect_tx_allowed_bsize()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 4315 static const int LUT[] = in typeStride() local 4329 return LUT[type]; in typeStride()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 5651 static int LUT[] = in typeStride() local 5673 return LUT[streamType]; in typeStride()
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/external/ImageMagick/ |
D | ChangeLog | 1298 * Direct computation, without LUT;
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/external/honggfuzz/examples/apache-httpd/corpus_http1/ |
D | 5d070fe5b17894c9bd009131065d478a.00014d22.honggfuzz.cov | 123 �ֺ�LUT�u�]z�3>
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D | 4c167d813fbf44ae7fb9ade9a1000fae.00013279.honggfuzz.cov | 123 �ֺ�LUT�u�]z�3>
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/external/libexif/ |
D | ChangeLog | 785 PowerShot S3 IS - unlike other Canons, it doesn't use index into LUT, but
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/external/honggfuzz/examples/apache-httpd/corpus_http2/ |
D | 4c167d813fbf44ae7fb9ade9a1000fae.00013279.honggfuzz.cov | 123 �ֺ�LUT�u�]z�3>
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/external/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 19038 const int LUT[16] = {/* 0 */ 4, /* 1 */ 3, /* 2 */ 2, /* 3 */ 2, in LowerVectorCTLZInRegLUT() local 19045 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8)); in LowerVectorCTLZInRegLUT() 20916 const int LUT[16] = {/* 0 */ 0, /* 1 */ 1, /* 2 */ 1, /* 3 */ 2, in LowerVectorCTPOPInRegLUT() local 20926 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8)); in LowerVectorCTPOPInRegLUT()
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