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Searched refs:LaneCrossing (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp10664 bool LaneCrossing[2] = {false, false}; in lowerVectorShuffleAsLanePermuteAndBlend() local
10667 LaneCrossing[(Mask[i] % Size) / LaneSize] = true; in lowerVectorShuffleAsLanePermuteAndBlend()
10668 if (!LaneCrossing[0] || !LaneCrossing[1]) in lowerVectorShuffleAsLanePermuteAndBlend()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp13116 bool LaneCrossing[2] = {false, false}; in lowerVectorShuffleAsLanePermuteAndBlend() local
13119 LaneCrossing[(Mask[i] % Size) / LaneSize] = true; in lowerVectorShuffleAsLanePermuteAndBlend()
13120 if (!LaneCrossing[0] || !LaneCrossing[1]) in lowerVectorShuffleAsLanePermuteAndBlend()