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Searched refs:LastUnique (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/
DValueSymbolTable.h59 ValueSymbolTable() : vmap(0), LastUnique(0) {} in ValueSymbolTable()
126 mutable uint32_t LastUnique; ///< Counter for tracking unique names variable
/external/llvm/include/llvm/IR/
DValueSymbolTable.h59 ValueSymbolTable() : vmap(0), LastUnique(0) {} in ValueSymbolTable()
127 mutable uint32_t LastUnique; ///< Counter for tracking unique names variable
/external/swiftshader/third_party/LLVM/lib/VMCore/
DValueSymbolTable.cpp55 raw_svector_ostream(UniqueName) << ++LastUnique; in reinsertValue()
94 raw_svector_ostream(UniqueName) << ++LastUnique; in createValueName()
/external/llvm/lib/IR/
DValueSymbolTable.cpp44 S << ++LastUnique; in makeUniqueName()
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/IR/
DValueSymbolTable.h132 mutable uint32_t LastUnique = 0; ///< Counter for tracking unique names variable
/external/swiftshader/third_party/llvm-7.0/llvm/lib/IR/
DValueSymbolTable.cpp62 S << ++LastUnique; in makeUniqueName()
/external/libchrome/base/containers/
Dflat_tree.h36 Iterator LastUnique(Iterator first, Iterator last, BinaryPredicate compare) { in LastUnique() function
465 erase_after = LastUnique(first, last, comparator);