Searched refs:LightEnable (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 593 long Direct3DDevice9Ex::LightEnable(unsigned long index, int enable) in LightEnable() function in D3D9::Direct3DDevice9Ex 597 return Direct3DDevice9::LightEnable(index, enable); in LightEnable()
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D | Direct3DDevice9Ex.hpp | 110 long __stdcall LightEnable(unsigned long index, int enable) override;
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D | Direct3DDevice9.hpp | 136 long __stdcall LightEnable(unsigned long index, int enable) override;
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D | Direct3DStateBlock9.cpp | 235 device->LightEnable(index, lightEnableState[index]); in Apply()
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D | Direct3DDevice9.cpp | 2161 long Direct3DDevice9::LightEnable(unsigned long index, int enable) in LightEnable() function in D3D9::Direct3DDevice9
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 122 long __stdcall LightEnable(unsigned long index, int enable) override;
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D | Direct3DDevice8.cpp | 1712 long Direct3DDevice8::LightEnable(unsigned long index, int enable) in LightEnable() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 298 STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE; in DECLARE_INTERFACE_() local 400 #define IDirect3DDevice8_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 498 #define IDirect3DDevice8_LightEnable(p,a,b) (p)->LightEnable(a,b)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 211 virtual HRESULT WINAPI LightEnable(DWORD Index, BOOL Enable) = 0; 799 HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); 926 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1050 HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); 1193 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
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