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Searched refs:LoadDll (Results 1 – 5 of 5) sorted by relevance

/external/lzma/CPP/7zip/UI/Common/
DLoadCodecs.cpp476 HRESULT CCodecs::LoadDll(const FString &dllPath, bool needCheckDll, bool *loadedOK) in LoadDll() function in CCodecs
548 RINOK(LoadDll(folderPrefix + fi.Name, true)); in LoadDllsFromFolder()
634 RINOK(LoadDll(baseFolder + kMainDll, false, &loadedOK)); in Load()
DLoadCodecs.h270 HRESULT LoadDll(const FString &path, bool needCheckDll, bool *loadedOK = NULL);
/external/llvm/utils/KillTheDoctor/
DKillTheDoctor.cpp475 FileScopedHandle DLLFile(DebugEvent.u.LoadDll.hFile); in main()
/external/swiftshader/third_party/llvm-7.0/llvm/utils/KillTheDoctor/
DKillTheDoctor.cpp475 FileScopedHandle DLLFile(DebugEvent.u.LoadDll.hFile); in main()
/external/swiftshader/third_party/LLVM/utils/KillTheDoctor/
DKillTheDoctor.cpp514 FileScopedHandle DLLFile(DebugEvent.u.LoadDll.hFile); in main()