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Searched refs:MAX_COMPONENT_SWAPS (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DChangeComponentsComponent.java26 private final static int MAX_COMPONENT_SWAPS = 16; field in ChangeComponentsComponent
38 mComponentsToInsert = new FixedSizeArray<GameComponent>(MAX_COMPONENT_SWAPS); in ChangeComponentsComponent()
39 mComponentsToRemove = new FixedSizeArray<GameComponent>(MAX_COMPONENT_SWAPS); in ChangeComponentsComponent()