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Searched refs:MAX_SHADER_CALL_SITES (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Shader/
DPixelProgram.hpp29 for(int i = 0; i < MAX_SHADER_CALL_SITES; ++i) in PixelProgram()
158 BoundedIndex<MAX_SHADER_CALL_SITES> currentLabel = -1;
164 BasicBlock *labelBlock[MAX_SHADER_CALL_SITES];
165 std::vector<BasicBlock*> callRetBlock[MAX_SHADER_CALL_SITES];
DVertexProgram.hpp127 BoundedIndex<MAX_SHADER_CALL_SITES> currentLabel = -1;
133 BasicBlock *labelBlock[MAX_SHADER_CALL_SITES];
134 std::vector<BasicBlock*> callRetBlock[MAX_SHADER_CALL_SITES];
DShader.cpp1880 int callSiteIndex[MAX_SHADER_CALL_SITES] = {0}; in analyzeCallSites()
1886 int label = sw::min(inst->dst.label, static_cast<unsigned int>(MAX_SHADER_CALL_SITES)); in analyzeCallSites()
DVertexProgram.cpp29 for(int i = 0; i < MAX_SHADER_CALL_SITES; i++) in VertexProgram()
/external/swiftshader/src/Main/
DConfig.hpp100 MAX_SHADER_CALL_SITES = 2048, enumerator