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Searched refs:MaskUnd (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
DHexagonISelLowering.cpp1998 uint64_t MaskUnd = 0; in LowerVECTOR_SHUFFLE() local
2003 MaskUnd |= M << S; in LowerVECTOR_SHUFFLE()
2009 if (MaskIdx == (0x03020100 | MaskUnd)) in LowerVECTOR_SHUFFLE()
2012 if (MaskIdx == (0x00010203 | MaskUnd)) { in LowerVECTOR_SHUFFLE()
2021 if (MaskIdx == (0x06040200 | MaskUnd)) in LowerVECTOR_SHUFFLE()
2023 if (MaskIdx == (0x07050301 | MaskUnd)) in LowerVECTOR_SHUFFLE()
2028 if (MaskIdx == (0x02000604 | MaskUnd)) in LowerVECTOR_SHUFFLE()
2030 if (MaskIdx == (0x03010705 | MaskUnd)) in LowerVECTOR_SHUFFLE()
2036 if (MaskIdx == (0x0706050403020100ull | MaskUnd)) in LowerVECTOR_SHUFFLE()
2039 if (MaskIdx == (0x0001020304050607ull | MaskUnd)) { in LowerVECTOR_SHUFFLE()
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