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Searched refs:NOUVEAU_FENCE_STATE_SIGNALLED (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_fence.c126 fence->state = NOUVEAU_FENCE_STATE_SIGNALLED; in nouveau_fence_update()
152 if (fence->state == NOUVEAU_FENCE_STATE_SIGNALLED) in nouveau_fence_signalled()
158 return fence->state == NOUVEAU_FENCE_STATE_SIGNALLED; in nouveau_fence_signalled()
204 if (fence->state == NOUVEAU_FENCE_STATE_SIGNALLED) { in nouveau_fence_wait()
258 if (!fence || fence->state == NOUVEAU_FENCE_STATE_SIGNALLED) { in nouveau_fence_work()
Dnouveau_fence.h12 #define NOUVEAU_FENCE_STATE_SIGNALLED 4 macro