Searched refs:NUMBERTYPE_UINT32 (Results 1 – 5 of 5) sorted by relevance
83 case NUMBERTYPE_UINT32: return VK_FORMAT_R32_UINT; in getVkFormat()97 case NUMBERTYPE_UINT32: return VK_FORMAT_R32G32_UINT; in getVkFormat()111 case NUMBERTYPE_UINT32: return VK_FORMAT_R32G32B32_UINT; in getVkFormat()125 case NUMBERTYPE_UINT32: return VK_FORMAT_R32G32B32A32_UINT; in getVkFormat()147 case NUMBERTYPE_UINT32: ct = tcu::TextureFormat::UNSIGNED_INT32; break; in getTextureFormat()175 case NUMBERTYPE_UINT32: ret = "u32"; break; in str()3982 else if (outputType.elementType == NUMBERTYPE_UINT32) in runAndVerifyDefaultPipeline()
559 …interfaces.setInputOutput(std::make_pair(IFDataType(1, NUMBERTYPE_UINT32), BufferSp(new Int32Buffe… in addGraphicsOutputComponentIndexingTests()
64 NUMBERTYPE_UINT32, enumerator
16879 else if (type == NUMBERTYPE_UINT32) in getNumberTypeName()16915 else if (type == NUMBERTYPE_UINT32) in getRandomConstantString()17045 case NUMBERTYPE_UINT32: return "OpTypeInt 32 0"; in getAssemblyTypeDeclaration()17056 case NUMBERTYPE_UINT32: return "%u32"; in getAssemblyTypeName()17189 case NUMBERTYPE_UINT32: in createOpCompositeInsertGroup()17392 case NUMBERTYPE_UINT32: in createOpInBoundsAccessChainGroup()17567 case NUMBERTYPE_UINT32: in createShaderDefaultOutputGroup()
4443 …etInputOutput(std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_UINT32), BufferSp(n… in addGraphics16BitStorageInputOutputInt32To16Group()4587 …std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_UINT32), BufferSp(new Int32Buffer… in addGraphics16BitStorageInputOutputInt16To32Group()