Searched refs:OPCODE_PS_1_4 (Results 1 – 5 of 5) sorted by relevance
130 OPCODE_PS_1_4 = 0xFFFF0104, enumerator
916 case OPCODE_PS_1_4: return "ps_1_4"; in operationString()1324 opcode != OPCODE_PS_1_4 && in size()
115 case Shader::OPCODE_PS_1_4: break; in applyShader()