Searched refs:OUTLINE_RESOLUTION (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Primitive.hpp | 75 Span outline[OUTLINE_RESOLUTION];
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/external/swiftshader/src/Device/ |
D | Primitive.hpp | 75 Span outline[OUTLINE_RESOLUTION];
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D | Config.hpp | 78 OUTLINE_RESOLUTION = 8192, // Maximum vertical resolution of the render target enumerator
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/external/swiftshader/src/Main/ |
D | Config.hpp | 78 OUTLINE_RESOLUTION = 8192, // Maximum vertical resolution of the render target enumerator
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Renderbuffer.cpp | 302 if(height > sw::OUTLINE_RESOLUTION) in Colorbuffer() 380 if(height > sw::OUTLINE_RESOLUTION) in DepthStencilbuffer()
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D | Texture.h | 43 IMPLEMENTATION_MAX_RENDERBUFFER_SIZE = sw::OUTLINE_RESOLUTION,
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Renderbuffer.cpp | 501 if(height > sw::OUTLINE_RESOLUTION) in Colorbuffer() 579 if(height > sw::OUTLINE_RESOLUTION) in DepthStencilbuffer()
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D | Texture.h | 45 IMPLEMENTATION_MAX_RENDERBUFFER_SIZE = sw::OUTLINE_RESOLUTION,
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 575 …8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateDepthStencilSurface() 691 …8B8, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateRenderTarget()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 571 …8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateDepthStencilSurface() 785 …8B8, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateRenderTarget()
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