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Searched refs:OpenGLSystem (Results 1 – 6 of 6) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DOpenGLSystem.java28 public class OpenGLSystem extends BaseObject { class
34 public OpenGLSystem() { in OpenGLSystem() method in OpenGLSystem
39 public OpenGLSystem(GL10 gl) { in OpenGLSystem() method in OpenGLSystem
DDrawableBitmap.java101 GL10 gl = OpenGLSystem.getGL(); in draw()
128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name); in draw()
132 OpenGLSystem.setTextureCrop(mCrop); in draw()
DTiledVertexGrid.java132 GL10 gl = OpenGLSystem.getGL(); in draw()
186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name); in draw()
DGameRenderer.java208 OpenGLSystem.setGL(gl); in onDrawFrame()
227 OpenGLSystem.setGL(null); in onDrawFrame()
DObjectRegistry.java52 public OpenGLSystem openGLSystem;
DGame.java67 BaseObject.sSystemRegistry.openGLSystem = new OpenGLSystem(null); in bootstrap()