Searched refs:PBVM (Results 1 – 2 of 2) sorted by relevance
98 PBVM[i] = 0; in VertexProcessor()747 return PBVM[i]; in getModelTransform()843 PBVM[i] = PBV * M[i]; in updateTransform()859 PBVM[i] = PBV * M[i]; in updateTransform()873 PBVM[i] = PBV * M[i]; in updateTransform()884 PBVM[i] = PBV * M[i]; in updateTransform()891 setTransform(PBVM[i], i); in updateTransform()
340 Matrix PBVM[12]; // P * B * V * M member in sw::VertexProcessor