/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_context.c | 295 PIPE_SHADER_GEOMETRY, in softpipe_create_context() 297 softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]); in softpipe_create_context() 305 PIPE_SHADER_GEOMETRY, in softpipe_create_context() 307 softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]); in softpipe_create_context() 315 PIPE_SHADER_GEOMETRY, in softpipe_create_context() 317 softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]); in softpipe_create_context()
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D | sp_draw_arrays.c | 129 sp->num_sampler_views[PIPE_SHADER_GEOMETRY], in softpipe_draw_vbo() 130 sp->sampler_views[PIPE_SHADER_GEOMETRY]); in softpipe_draw_vbo()
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D | sp_state_sampler.c | 78 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in softpipe_bind_sampler_states() 146 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in softpipe_set_sampler_views() 304 prepare_shader_sampling(sp, num, views, PIPE_SHADER_GEOMETRY, in softpipe_prepare_geometry_sampling()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_texture.c | 256 PIPE_SHADER_GEOMETRY, in st_update_geometry_textures() 258 st->state.sampler_views[PIPE_SHADER_GEOMETRY], in st_update_geometry_textures() 259 &st->state.num_sampler_views[PIPE_SHADER_GEOMETRY]); in st_update_geometry_textures()
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D | st_atom_sampler.c | 377 PIPE_SHADER_GEOMETRY, in st_update_geometry_samplers() 379 st->state.samplers[PIPE_SHADER_GEOMETRY], in st_update_geometry_samplers() 380 &st->state.num_samplers[PIPE_SHADER_GEOMETRY]); in st_update_geometry_samplers()
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D | st_atom_constbuf.c | 63 shader_type == PIPE_SHADER_GEOMETRY || in st_upload_constants() 247 st_bind_ubos(st, prog, PIPE_SHADER_GEOMETRY); in st_bind_gs_ubos()
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D | st_atom_storagebuf.c | 116 st_bind_ssbos(st, prog, PIPE_SHADER_GEOMETRY); in st_bind_gs_ssbos()
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D | st_atom_atomicbuf.c | 102 st_bind_atomics(st, prog, PIPE_SHADER_GEOMETRY); in st_bind_gs_atomics()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_context.c | 448 shader_type == PIPE_SHADER_GEOMETRY); in draw_set_mapped_constant_buffer() 458 case PIPE_SHADER_GEOMETRY: in draw_set_mapped_constant_buffer() 728 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_texture_sampler() 746 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_image() 764 debug_assert(shader == PIPE_SHADER_GEOMETRY); in draw_buffer() 1040 case PIPE_SHADER_GEOMETRY: in draw_get_shader_param_no_llvm() 1061 case PIPE_SHADER_GEOMETRY: in draw_get_shader_param()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_draw_arrays.c | 116 lp->num_sampler_views[PIPE_SHADER_GEOMETRY], in llvmpipe_draw_vbo() 117 lp->sampler_views[PIPE_SHADER_GEOMETRY]); in llvmpipe_draw_vbo()
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D | lp_state_sampler.c | 95 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in llvmpipe_bind_sampler_states() 153 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in llvmpipe_set_sampler_views() 362 prepare_shader_sampling(lp, num, views, PIPE_SHADER_GEOMETRY); in llvmpipe_prepare_geometry_sampling()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_gs.c | 58 PIPE_SHADER_GEOMETRY); in translate_geometry_program() 112 svga_init_shader_key_common(svga, PIPE_SHADER_GEOMETRY, key); in make_gs_key()
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D | svga_state_constants.c | 261 PIPE_SHADER_GEOMETRY, dest); in svga_get_extra_gs_constants() 494 shader == PIPE_SHADER_GEOMETRY || in emit_constbuf_vgpu10() 508 case PIPE_SHADER_GEOMETRY: in emit_constbuf_vgpu10() 803 ret = emit_consts_vgpu10(svga, PIPE_SHADER_GEOMETRY); in emit_gs_consts()
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D | svga_screen.c | 617 case PIPE_SHADER_GEOMETRY: in vgpu9_get_shader_param() 644 shader != PIPE_SHADER_GEOMETRY && in vgpu10_get_shader_param() 663 else if (shader == PIPE_SHADER_GEOMETRY) in vgpu10_get_shader_param() 670 else if (shader == PIPE_SHADER_GEOMETRY) in vgpu10_get_shader_param()
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D | svga_tgsi_vgpu10.c | 375 (emit->unit == PIPE_SHADER_GEOMETRY && in check_register_index() 388 (emit->unit == PIPE_SHADER_GEOMETRY && in check_register_index() 487 case PIPE_SHADER_GEOMETRY: in translate_shader_type() 866 emit->unit == PIPE_SHADER_GEOMETRY) { in emit_dst_register() 1007 else if (emit->unit == PIPE_SHADER_GEOMETRY && in emit_src_register() 1976 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_property_instructions() 2408 else if (emit->unit == PIPE_SHADER_GEOMETRY) { in emit_input_declarations() 2575 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_output_declarations() 2580 assert(emit->unit == PIPE_SHADER_GEOMETRY); in emit_output_declarations() 2677 if (emit->unit == PIPE_SHADER_VERTEX || emit->unit == PIPE_SHADER_GEOMETRY) { in emit_temporaries_declaration() [all …]
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D | svga_state_sampler.c | 236 for (shader = PIPE_SHADER_VERTEX; shader <= PIPE_SHADER_GEOMETRY; shader++) { in update_sampler_resources() 387 for (shader = PIPE_SHADER_VERTEX; shader <= PIPE_SHADER_GEOMETRY; shader++) { in update_samplers()
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D | svga_shader.h | 326 case PIPE_SHADER_GEOMETRY: in svga_shader_type()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_from_mesa.h | 61 return PIPE_SHADER_GEOMETRY; in pipe_shader_type_from_mesa()
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D | tgsi_transform.c | 142 procType == PIPE_SHADER_GEOMETRY); in tgsi_transform_shader()
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D | tgsi_info.c | 104 case PIPE_SHADER_GEOMETRY: in tgsi_get_processor_name()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_tex_sample.cpp | 126 case PIPE_SHADER_GEOMETRY: in swr_texture_member() 223 case PIPE_SHADER_GEOMETRY: in SWR_TEXTURE_MEMBER()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_program.c | 255 case PIPE_SHADER_GEOMETRY: in nv50_program_assign_varying_slots() 406 if (prog->type == PIPE_SHADER_GEOMETRY) { in nv50_program_translate() 455 case PIPE_SHADER_GEOMETRY: heap = nv50->screen->gp_code_heap; break; in nv50_program_upload_code()
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 625 case PIPE_SHADER_GEOMETRY: return "gs"; in pipe_shader_to_prefix() 1348 sprog->ss[PIPE_SHADER_GEOMETRY] = gs; in add_shader_program() 1355 list_add(&sprog->sl[PIPE_SHADER_GEOMETRY], &gs->programs); in add_shader_program() 1361 last_shader = tes ? PIPE_SHADER_TESS_EVAL : (gs ? PIPE_SHADER_GEOMETRY : PIPE_SHADER_FRAGMENT); in add_shader_program() 1435 if (ent->ss[PIPE_SHADER_GEOMETRY] && in lookup_shader_program() 1436 ent->ss[PIPE_SHADER_GEOMETRY]->id != gs_id) in lookup_shader_program() 2721 if (ctx->sub->shaders[PIPE_SHADER_GEOMETRY]) in vrend_fill_shader_key() 2731 case PIPE_SHADER_GEOMETRY: in vrend_fill_shader_key() 2739 prev_type = PIPE_SHADER_GEOMETRY; in vrend_fill_shader_key() 2768 next_type = PIPE_SHADER_GEOMETRY; in vrend_fill_shader_key() [all …]
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/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_screen.c | 299 case PIPE_SHADER_GEOMETRY: in virgl_get_shader_param() 314 shader == PIPE_SHADER_GEOMETRY) ? 16 : 32; in virgl_get_shader_param()
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/external/mesa3d/src/gallium/tests/graw/ |
D | gs-test.c | 177 PIPE_SHADER_GEOMETRY, 0, in init_fs_constbuf() 186 PIPE_SHADER_GEOMETRY, 1, in init_fs_constbuf()
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