Searched refs:POSITIVE_SUBMATCH_SUCCESS (Results 1 – 2 of 2) sorted by relevance
1487 new(on_success->zone()) ActionNode(POSITIVE_SUBMATCH_SUCCESS, on_success); in PositiveSubmatchSuccess()2228 if (action_type_ == POSITIVE_SUBMATCH_SUCCESS) return 0; // Rewinds input! in EatsAtLeast()2237 if (action_type_ != POSITIVE_SUBMATCH_SUCCESS) { in FillInBMInfo()4288 case POSITIVE_SUBMATCH_SUCCESS: { in Emit()4632 case ActionNode::POSITIVE_SUBMATCH_SUCCESS: in VisitAction()
617 POSITIVE_SUBMATCH_SUCCESS, enumerator