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Searched refs:PROFILE_SHIFT (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluRenderContext.hpp83 …Profile getProfile (void) const { return Profile((m_bits>>PROFILE_SHIFT) & ((1u<<PROFILE_BITS)… in getProfile()
112 PROFILE_SHIFT = MINOR_SHIFT+MINOR_BITS enumerator
126 bits |= deUint32(profile) << PROFILE_SHIFT; in pack()