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Searched refs:PS_UNIFORMS (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_emit.c603 ctx->shader_state.PS_UNIFORMS, &ctx->shader_state.ps_uniforms_size); in etna_emit_state()
691 ctx->shader_state.PS_UNIFORMS); in etna_emit_state()
700 memcpy(ctx->gpu3d.PS_UNIFORMS, ctx->shader_state.PS_UNIFORMS, in etna_emit_state()
727 if (ctx->gpu3d.PS_UNIFORMS[x] != ctx->shader_state.PS_UNIFORMS[x]) { in etna_emit_state()
728 …nce_emit(stream, &coalesce, ctx->specs.ps_uniforms_offset + x*4, ctx->shader_state.PS_UNIFORMS[x]); in etna_emit_state()
729 ctx->gpu3d.PS_UNIFORMS[x] = ctx->shader_state.PS_UNIFORMS[x]; in etna_emit_state()
Detnaviv_internal.h267 uint32_t PS_UNIFORMS[ETNA_MAX_UNIFORMS * 4]; member
281 uint32_t /*07000*/ PS_UNIFORMS[VIVS_PS_UNIFORMS__LEN]; member