/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_context.c | 68 PUSH_DATA (push, pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f)); in nv20_clear() 83 PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, in nv20_clear() 90 PUSH_DATA (push, clear); in nv20_clear() 105 PUSH_DATA (push, hw->eng3d->handle); in nv20_hwctx_init() 107 PUSH_DATA (push, hw->ntfy->handle); in nv20_hwctx_init() 109 PUSH_DATA (push, fifo->vram); in nv20_hwctx_init() 110 PUSH_DATA (push, fifo->gart); in nv20_hwctx_init() 112 PUSH_DATA (push, fifo->vram); in nv20_hwctx_init() 113 PUSH_DATA (push, fifo->vram); in nv20_hwctx_init() 115 PUSH_DATA (push, fifo->vram); in nv20_hwctx_init() [all …]
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D | nv10_context.c | 155 PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, 0)); in nv17_zclear() 157 PUSH_DATA (push, 1); in nv17_zclear() 209 PUSH_DATA (push, hw->eng3d->handle); in nv10_hwctx_init() 211 PUSH_DATA (push, hw->ntfy->handle); in nv10_hwctx_init() 214 PUSH_DATA (push, fifo->vram); in nv10_hwctx_init() 215 PUSH_DATA (push, fifo->gart); in nv10_hwctx_init() 216 PUSH_DATA (push, fifo->gart); in nv10_hwctx_init() 218 PUSH_DATA (push, fifo->vram); in nv10_hwctx_init() 219 PUSH_DATA (push, fifo->vram); in nv10_hwctx_init() 222 PUSH_DATA (push, 0); in nv10_hwctx_init() [all …]
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D | nv04_surface.c | 220 PUSH_DATA (push, swzsurf->handle); in nv04_surface_copy_swizzle() 234 PUSH_DATA (push, fifo->vram); in nv04_surface_copy_swizzle() 236 PUSH_DATA (push, swzsurf_format(dst->format) | in nv04_surface_copy_swizzle() 244 PUSH_DATA (push, swzsurf->handle); in nv04_surface_copy_swizzle() 247 PUSH_DATA (push, sifm_format(src->format)); in nv04_surface_copy_swizzle() 248 PUSH_DATA (push, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); in nv04_surface_copy_swizzle() 249 PUSH_DATA (push, (y + dy) << 16 | (x + dx)); in nv04_surface_copy_swizzle() 250 PUSH_DATA (push, sub_h << 16 | sub_w); in nv04_surface_copy_swizzle() 251 PUSH_DATA (push, (y + dy) << 16 | (x + dx)); in nv04_surface_copy_swizzle() 252 PUSH_DATA (push, sub_h << 16 | sub_w); in nv04_surface_copy_swizzle() [all …]
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D | nv10_state_raster.c | 46 PUSH_DATA (push, nvgl_comparison_op(ctx->Color.AlphaFunc)); in nv10_emit_alpha_func() 47 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.AlphaRef)); in nv10_emit_alpha_func() 56 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 | in nv10_emit_blend_color() 71 PUSH_DATA (push, nvgl_blend_eqn(ctx->Color.Blend[0].EquationRGB)); in nv10_emit_blend_equation() 80 PUSH_DATA (push, nvgl_blend_func(ctx->Color.Blend[0].SrcRGB)); in nv10_emit_blend_func() 81 PUSH_DATA (push, nvgl_blend_func(ctx->Color.Blend[0].DstRGB)); in nv10_emit_blend_func() 90 PUSH_DATA (push, ((ctx->Color.ColorMask[0][3] ? 1 << 24 : 0) | in nv10_emit_color_mask() 107 PUSH_DATA (push, nvgl_comparison_op(ctx->Depth.Func)); in nv10_emit_depth() 129 PUSH_DATA (push, nvgl_logicop_func(ctx->Color.LogicOp)); in nv10_emit_logic_opcode() 138 PUSH_DATA (push, ctx->Light.ShadeModel == GL_SMOOTH ? in nv10_emit_shade_model() [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_compute.c | 59 PUSH_DATA (push, screen->compute->oclass); in nvc0_screen_compute_setup() 63 PUSH_DATA (push, screen->mp_count); in nvc0_screen_compute_setup() 65 PUSH_DATA (push, 0xf); in nvc0_screen_compute_setup() 68 PUSH_DATA (push, 0x8000); in nvc0_screen_compute_setup() 72 PUSH_DATA (push, 0); in nvc0_screen_compute_setup() 75 PUSH_DATA (push, (0xc << 28) | (i << 16) | i); in nvc0_screen_compute_setup() 77 PUSH_DATA (push, 1); in nvc0_screen_compute_setup() 82 PUSH_DATA (push, screen->tls->offset); in nvc0_screen_compute_setup() 85 PUSH_DATA (push, screen->tls->size); in nvc0_screen_compute_setup() 87 PUSH_DATA (push, 0); in nvc0_screen_compute_setup() [all …]
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D | nvc0_screen.c | 598 PUSH_DATA (push, (m - 0x3800) / 8); in nvc0_graph_set_macro() 599 PUSH_DATA (push, pos); in nvc0_graph_set_macro() 601 PUSH_DATA (push, pos); in nvc0_graph_set_macro() 611 PUSH_DATA (push, 0xff); in nvc0_magic_3d_init() 613 PUSH_DATA (push, 0xff); in nvc0_magic_3d_init() 614 PUSH_DATA (push, 0xff); in nvc0_magic_3d_init() 616 PUSH_DATA (push, 0xff); in nvc0_magic_3d_init() 617 PUSH_DATA (push, 0xff); in nvc0_magic_3d_init() 619 PUSH_DATA (push, 0x3f); in nvc0_magic_3d_init() 622 PUSH_DATA (push, (3 << 16) | 3); in nvc0_magic_3d_init() [all …]
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D | nve4_compute.c | 77 PUSH_DATA (push, screen->compute->oclass); in nve4_screen_compute_setup() 81 PUSH_DATA (push, screen->tls->offset); in nve4_screen_compute_setup() 88 PUSH_DATA (push, (screen->tls->size / screen->mp_count) & ~0x7fff); in nve4_screen_compute_setup() 89 PUSH_DATA (push, 0xff); in nve4_screen_compute_setup() 92 PUSH_DATA (push, (screen->tls->size / screen->mp_count) & ~0x7fff); in nve4_screen_compute_setup() 93 PUSH_DATA (push, 0xff); in nve4_screen_compute_setup() 101 PUSH_DATA (push, 0xff << 24); in nve4_screen_compute_setup() 103 PUSH_DATA (push, 0xfe << 24); in nve4_screen_compute_setup() 107 PUSH_DATA (push, screen->text->offset); in nve4_screen_compute_setup() 110 PUSH_DATA (push, (obj_class >= NVF0_COMPUTE_CLASS) ? 0x400 : 0x300); in nve4_screen_compute_setup() [all …]
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D | nvc0_state_validate.c | 33 PUSH_DATA (push, 0); 36 PUSH_DATA (push, bo->offset + offset); 40 PUSH_DATA (push, bo->offset + offset); 42 PUSH_DATA (push, size); 43 PUSH_DATA (push, size >> 16); 45 PUSH_DATA (push, 2); 47 PUSH_DATA (push, width); 48 PUSH_DATA (push, height); 49 PUSH_DATA (push, 1); 50 PUSH_DATA (push, 0); [all …]
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D | nvc0_shader_state.c | 78 PUSH_DATA (push, 0x11); in nvc0_vertprog_validate() 79 PUSH_DATA (push, vp->code_base); in nvc0_vertprog_validate() 81 PUSH_DATA (push, vp->num_gprs); in nvc0_vertprog_validate() 133 PUSH_DATA (push, hwflatshade ? NVC0_3D_SHADE_MODEL_FLAT : in nvc0_fragprog_validate() 156 PUSH_DATA (push, 0x51); in nvc0_fragprog_validate() 157 PUSH_DATA (push, fp->code_base); in nvc0_fragprog_validate() 159 PUSH_DATA (push, fp->num_gprs); in nvc0_fragprog_validate() 162 PUSH_DATA (push, 0x20164010); in nvc0_fragprog_validate() 163 PUSH_DATA (push, 0x20); in nvc0_fragprog_validate() 165 PUSH_DATA (push, fp->flags[0]); in nvc0_fragprog_validate() [all …]
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D | nvc0_transfer.c | 39 PUSH_DATA (push, src->tile_mode); in nvc0_m2mf_transfer_rect() 40 PUSH_DATA (push, src->width * cpp); in nvc0_m2mf_transfer_rect() 41 PUSH_DATA (push, src->height); in nvc0_m2mf_transfer_rect() 42 PUSH_DATA (push, src->depth); in nvc0_m2mf_transfer_rect() 43 PUSH_DATA (push, src->z); in nvc0_m2mf_transfer_rect() 48 PUSH_DATA (push, src->width * cpp); in nvc0_m2mf_transfer_rect() 55 PUSH_DATA (push, dst->tile_mode); in nvc0_m2mf_transfer_rect() 56 PUSH_DATA (push, dst->width * cpp); in nvc0_m2mf_transfer_rect() 57 PUSH_DATA (push, dst->height); in nvc0_m2mf_transfer_rect() 58 PUSH_DATA (push, dst->depth); in nvc0_m2mf_transfer_rect() [all …]
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D | nvc0_video_bsp.c | 177 PUSH_DATA (push, caps); // 700 cmd in nvc0_decoder_bsp_end() 178 PUSH_DATA (push, bsp_addr + 1); // 704 strparm_bsp in nvc0_decoder_bsp_end() 179 PUSH_DATA (push, bsp_addr + 7); // 708 str addr in nvc0_decoder_bsp_end() 180 PUSH_DATA (push, comm_addr); // 70c comm in nvc0_decoder_bsp_end() 181 PUSH_DATA (push, comm_seq); // 710 seq in nvc0_decoder_bsp_end() 190 PUSH_DATA (push, bsp_addr); // 400 picparm addr in nvc0_decoder_bsp_end() 191 PUSH_DATA (push, inter_addr); // 404 interparm addr in nvc0_decoder_bsp_end() 192 PUSH_DATA (push, inter_addr + slice_size + bucket_size); // 408 interdata addr in nvc0_decoder_bsp_end() 193 PUSH_DATA (push, ring_size << 8); // 40c interdata_size in nvc0_decoder_bsp_end() 194 PUSH_DATA (push, bitplane_addr); // 410 BITPLANE_DATA in nvc0_decoder_bsp_end() [all …]
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D | nvc0_surface.c | 119 PUSH_DATA (push, format); in nvc0_2d_texture_set() 120 PUSH_DATA (push, 1); in nvc0_2d_texture_set() 122 PUSH_DATA (push, mt->level[level].pitch); in nvc0_2d_texture_set() 123 PUSH_DATA (push, width); in nvc0_2d_texture_set() 124 PUSH_DATA (push, height); in nvc0_2d_texture_set() 126 PUSH_DATA (push, bo->offset + offset); in nvc0_2d_texture_set() 129 PUSH_DATA (push, format); in nvc0_2d_texture_set() 130 PUSH_DATA (push, 0); in nvc0_2d_texture_set() 131 PUSH_DATA (push, mt->level[level].tile_mode); in nvc0_2d_texture_set() 132 PUSH_DATA (push, depth); in nvc0_2d_texture_set() [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_compute.c | 71 PUSH_DATA (push, screen->compute->handle); in nv50_screen_compute_setup() 74 PUSH_DATA (push, 1); in nv50_screen_compute_setup() 76 PUSH_DATA (push, fifo->vram); in nv50_screen_compute_setup() 79 PUSH_DATA (push, screen->stack_bo->offset); in nv50_screen_compute_setup() 81 PUSH_DATA (push, 4); in nv50_screen_compute_setup() 84 PUSH_DATA (push, 1); in nv50_screen_compute_setup() 86 PUSH_DATA (push, 1); in nv50_screen_compute_setup() 88 PUSH_DATA (push, NV50_COMPUTE_REG_MODE_STRIPED); in nv50_screen_compute_setup() 90 PUSH_DATA (push, 0x100); in nv50_screen_compute_setup() 92 PUSH_DATA (push, fifo->vram); in nv50_screen_compute_setup() [all …]
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D | nv50_screen.c | 525 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4)); in nv50_screen_fence_emit() 527 PUSH_DATA (push, screen->fence.bo->offset); in nv50_screen_fence_emit() 528 PUSH_DATA (push, *sequence); in nv50_screen_fence_emit() 529 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 | in nv50_screen_fence_emit() 553 PUSH_DATA (push, screen->m2mf->handle); in nv50_screen_init_hwctx() 555 PUSH_DATA (push, screen->sync->handle); in nv50_screen_init_hwctx() 556 PUSH_DATA (push, fifo->vram); in nv50_screen_init_hwctx() 557 PUSH_DATA (push, fifo->vram); in nv50_screen_init_hwctx() 560 PUSH_DATA (push, screen->eng2d->handle); in nv50_screen_init_hwctx() 562 PUSH_DATA (push, screen->sync->handle); in nv50_screen_init_hwctx() [all …]
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D | nv50_surface.c | 116 PUSH_DATA (push, format); in nv50_2d_texture_set() 117 PUSH_DATA (push, 1); in nv50_2d_texture_set() 119 PUSH_DATA (push, mt->level[level].pitch); in nv50_2d_texture_set() 120 PUSH_DATA (push, width); in nv50_2d_texture_set() 121 PUSH_DATA (push, height); in nv50_2d_texture_set() 123 PUSH_DATA (push, mt->base.address + offset); in nv50_2d_texture_set() 126 PUSH_DATA (push, format); in nv50_2d_texture_set() 127 PUSH_DATA (push, 0); in nv50_2d_texture_set() 128 PUSH_DATA (push, mt->level[level].tile_mode); in nv50_2d_texture_set() 129 PUSH_DATA (push, depth); in nv50_2d_texture_set() [all …]
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D | nv50_transfer.c | 78 PUSH_DATA (push, 0); in nv50_m2mf_transfer_rect() 79 PUSH_DATA (push, src->tile_mode); in nv50_m2mf_transfer_rect() 80 PUSH_DATA (push, src->width * cpp); in nv50_m2mf_transfer_rect() 81 PUSH_DATA (push, src->height); in nv50_m2mf_transfer_rect() 82 PUSH_DATA (push, src->depth); in nv50_m2mf_transfer_rect() 83 PUSH_DATA (push, src->z); in nv50_m2mf_transfer_rect() 88 PUSH_DATA (push, 1); in nv50_m2mf_transfer_rect() 90 PUSH_DATA (push, src->pitch); in nv50_m2mf_transfer_rect() 95 PUSH_DATA (push, 0); in nv50_m2mf_transfer_rect() 96 PUSH_DATA (push, dst->tile_mode); in nv50_m2mf_transfer_rect() [all …]
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D | nv98_video_bsp.c | 124 PUSH_DATA (push, caps); // 700 cmd in nv98_decoder_bsp() 125 PUSH_DATA (push, bsp_addr + 1); // 704 strparm_bsp in nv98_decoder_bsp() 126 PUSH_DATA (push, bsp_addr + 7); // 708 str addr in nv98_decoder_bsp() 127 PUSH_DATA (push, comm_addr); // 70c comm in nv98_decoder_bsp() 128 PUSH_DATA (push, comm_seq); // 710 seq in nv98_decoder_bsp() 138 PUSH_DATA (push, bsp_addr); // 400 picparm addr in nv98_decoder_bsp() 139 PUSH_DATA (push, inter_addr); // 404 interparm addr in nv98_decoder_bsp() 140 PUSH_DATA (push, inter_addr + slice_size + bucket_size); // 408 interdata addr in nv98_decoder_bsp() 141 PUSH_DATA (push, ring_size << 8); // 40c interdata_size in nv98_decoder_bsp() 143 PUSH_DATA (push, bitplane_addr); // 410 BITPLANE_DATA in nv98_decoder_bsp() [all …]
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D | nv50_state_validate.c | 10 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 11 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 12 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 13 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 15 PUSH_DATA (push, 64); in nv50_fb_set_null_rt() 16 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 31 PUSH_DATA (push, (076543210 << 4) | fb->nr_cbufs); in nv50_validate_fb() 33 PUSH_DATA (push, fb->width << 16); in nv50_validate_fb() 34 PUSH_DATA (push, fb->height << 16); in nv50_validate_fb() 59 PUSH_DATA (push, mt->base.address + sf->offset); in nv50_validate_fb() [all …]
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D | nv84_video_vp.c | 155 PUSH_DATA (push, dec->fence->offset); in nv84_decoder_vp_h264() 156 PUSH_DATA (push, 2); in nv84_decoder_vp_h264() 157 PUSH_DATA (push, 1); /* wait for sem == 2 */ in nv84_decoder_vp_h264() 161 PUSH_DATA (push, 1); in nv84_decoder_vp_h264() 162 PUSH_DATA (push, param2.mbs); in nv84_decoder_vp_h264() 163 PUSH_DATA (push, 0x3987654); /* each nibble probably a dma index */ in nv84_decoder_vp_h264() 164 PUSH_DATA (push, 0x55001); /* constant */ in nv84_decoder_vp_h264() 165 PUSH_DATA (push, dec->vp_params->offset >> 8); in nv84_decoder_vp_h264() 166 PUSH_DATA (push, (dec->vpring->offset + dec->vpring_residual) >> 8); in nv84_decoder_vp_h264() 167 PUSH_DATA (push, dec->vpring_ctrl); in nv84_decoder_vp_h264() [all …]
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D | nv84_video_bsp.c | 208 PUSH_DATA (push, dec->fence->offset); in nv84_decoder_bsp() 209 PUSH_DATA (push, 1); in nv84_decoder_bsp() 210 PUSH_DATA (push, 1); in nv84_decoder_bsp() 216 PUSH_DATA (push, dec->bitstream->offset >> 8); in nv84_decoder_bsp() 217 PUSH_DATA (push, (dec->bitstream->offset >> 8) + 7); in nv84_decoder_bsp() 218 PUSH_DATA (push, dec->bitstream->size / 2 - 0x700); in nv84_decoder_bsp() 219 PUSH_DATA (push, (dec->bitstream->offset >> 8) + 6); in nv84_decoder_bsp() 220 PUSH_DATA (push, 1); in nv84_decoder_bsp() 221 PUSH_DATA (push, dec->mbring->offset >> 8); in nv84_decoder_bsp() 222 PUSH_DATA (push, dec->frame_size); in nv84_decoder_bsp() [all …]
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D | nv50_shader_state.c | 68 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1); in nv50_constbufs_validate() 75 PUSH_DATA (push, (start << 8) | b); in nv50_constbufs_validate() 93 PUSH_DATA (push, res->address + nv50->constbuf[s][i].offset); in nv50_constbufs_validate() 94 PUSH_DATA (push, (b << 16) | in nv50_constbufs_validate() 97 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1); in nv50_constbufs_validate() 105 PUSH_DATA (push, (i << 8) | p | 0); in nv50_constbufs_validate() 160 PUSH_DATA (push, vp->vp.attrs[0]); in nv50_vertprog_validate() 161 PUSH_DATA (push, vp->vp.attrs[1]); in nv50_vertprog_validate() 163 PUSH_DATA (push, vp->max_out); in nv50_vertprog_validate() 165 PUSH_DATA (push, vp->max_gpr); in nv50_vertprog_validate() [all …]
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D | nv50_tex.c | 254 PUSH_DATA (push, (i << 1) | 0); in nv50_validate_tic() 264 PUSH_DATA (push, G80_SURFACE_FORMAT_R8_UNORM); in nv50_validate_tic() 265 PUSH_DATA (push, 1); in nv50_validate_tic() 267 PUSH_DATA (push, 262144); in nv50_validate_tic() 268 PUSH_DATA (push, 65536); in nv50_validate_tic() 269 PUSH_DATA (push, 1); in nv50_validate_tic() 271 PUSH_DATA (push, txc->offset); in nv50_validate_tic() 273 PUSH_DATA (push, 0); in nv50_validate_tic() 274 PUSH_DATA (push, G80_SURFACE_FORMAT_R8_UNORM); in nv50_validate_tic() 276 PUSH_DATA (push, 32); in nv50_validate_tic() [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_transfer.c | 93 PUSH_DATA (push, vp->start); in nv30_transfer_rect_vertprog() 95 PUSH_DATA (push, 0x401f9c6c); /* mov o[hpos], a[0]; */ in nv30_transfer_rect_vertprog() 96 PUSH_DATA (push, 0x0040000d); in nv30_transfer_rect_vertprog() 97 PUSH_DATA (push, 0x8106c083); in nv30_transfer_rect_vertprog() 98 PUSH_DATA (push, 0x6041ff80); in nv30_transfer_rect_vertprog() 100 PUSH_DATA (push, 0x401f9c6c); /* mov o[tex0], a[8]; end; */ in nv30_transfer_rect_vertprog() 101 PUSH_DATA (push, 0x0040080d); in nv30_transfer_rect_vertprog() 102 PUSH_DATA (push, 0x8106c083); in nv30_transfer_rect_vertprog() 103 PUSH_DATA (push, 0x6041ff9d); in nv30_transfer_rect_vertprog() 199 PUSH_DATA (push, dst->w << 16); in nv30_transfer_rect_blit() [all …]
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D | nv30_clear.c | 79 PUSH_DATA (push, 0); in nv30_clear() 80 PUSH_DATA (push, 0x000000ff); in nv30_clear() 88 PUSH_DATA (push, zeta); in nv30_clear() 89 PUSH_DATA (push, colr); in nv30_clear() 90 PUSH_DATA (push, mode); in nv30_clear() 94 PUSH_DATA (push, zeta); in nv30_clear() 95 PUSH_DATA (push, colr); in nv30_clear() 96 PUSH_DATA (push, mode); in nv30_clear() 136 PUSH_DATA (push, NV30_3D_RT_ENABLE_COLOR0); in nv30_clear_render_target() 138 PUSH_DATA (push, sf->width << 16); in nv30_clear_render_target() [all …]
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D | nv30_screen.c | 425 PUSH_DATA (push, NV30_3D_FENCE_OFFSET | in nv30_screen_fence_emit() 427 PUSH_DATA (push, 0); in nv30_screen_fence_emit() 428 PUSH_DATA (push, *sequence); in nv30_screen_fence_emit() 643 PUSH_DATA (push, screen->eng3d->handle); in nv30_screen_create() 645 PUSH_DATA (push, screen->ntfy->handle); in nv30_screen_create() 646 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */ in nv30_screen_create() 647 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */ in nv30_screen_create() 648 PUSH_DATA (push, fifo->vram); /* COLOR1 */ in nv30_screen_create() 649 PUSH_DATA (push, screen->null->handle); /* UNK190 */ in nv30_screen_create() 650 PUSH_DATA (push, fifo->vram); /* COLOR0 */ in nv30_screen_create() [all …]
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