Searched refs:PVRTMakeWhole (Results 1 – 1 of 1) sorted by relevance
33 static inline float PVRTMakeWhole(float f) in PVRTMakeWhole() function857 YPos = PVRTMakeWhole(YPos); in UpdateLine()877 YPos -= PVRTMakeWhole(m_uiNextLineH * fScale); in UpdateLine()887 XPos += PVRTMakeWhole(m_uiSpaceWidth * fScale); in UpdateLine()893 …fAOff = PVRTMakeWhole(m_pCharMatrics[uiIdx].nXOff * fScale); // The A offset. Could include o… in UpdateLine()908 pVertices[VertexCount+1].sx = f2vt(XPos + fAOff + PVRTMakeWhole(m_pRects[uiIdx].nW * fScale)); in UpdateLine()916 pVertices[VertexCount+2].sy = f2vt(YPos + fYOffset - PVRTMakeWhole(m_pRects[uiIdx].nH * fScale)); in UpdateLine()922 pVertices[VertexCount+3].sx = f2vt(XPos + fAOff + PVRTMakeWhole(m_pRects[uiIdx].nW * fScale)); in UpdateLine()923 pVertices[VertexCount+3].sy = f2vt(YPos + fYOffset - PVRTMakeWhole(m_pRects[uiIdx].nH * fScale)); in UpdateLine()934 …XPos = XPos + PVRTMakeWhole((m_pCharMatrics[uiIdx].nAdv + fKernOffset) * fScale); // Add on this … in UpdateLine()