Searched refs:PVRTMatrixVec3DotProduct (Results 1 – 2 of 2) sorted by relevance
181 #define PVRTMatrixVec3DotProduct PVRTMatrixVec3DotProductX macro209 #define PVRTMatrixVec3DotProduct PVRTMatrixVec3DotProductF macro
701 f = PVRTMatrixVec3DotProduct(psTri->vNormal, v); in PVRTShadowVolSilhouetteProjectedBuild()703 f = PVRTMatrixVec3DotProduct(psTri->vNormal, *pvLightModel); in PVRTShadowVolSilhouetteProjectedBuild()876 if(PVRTMatrixVec3DotProduct(c_pvRect[j], v) < 0) in IsBoundingBoxVisibleEx()889 if((j != w0) & (j != w1) && (PVRTMatrixVec3DotProduct(vShift[j], v) > 0)) in IsBoundingBoxVisibleEx()1000 if(PVRTMatrixVec3DotProduct(c_pvRect[j], v) < 0) in IsHyperBoundingBoxVisibleEx()1013 if((j != w0) & (j != w1) && (PVRTMatrixVec3DotProduct(vShift[j], v) > 0)) in IsHyperBoundingBoxVisibleEx()