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Searched refs:ParseUniformName (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h87 std::string ParseUniformName(const std::string &name, unsigned int *outSubscript);
DProgram.cpp247 baseName = ParseUniformName(baseName, &subscript); in getFragDataLocation()
346 std::string baseName = es2::ParseUniformName(name, &subscript); in getUniform()
362 std::string baseName = es2::ParseUniformName(name, &subscript); in getUniformLocation()
393 std::string baseName = es2::ParseUniformName(name, &subscript); in getUniformIndex()
454 std::string baseName = es2::ParseUniformName(name, &subscript); in getUniformBlockIndex()
1407 std::string tfVaryingName = es2::ParseUniformName(indexedTfVaryingName, nullptr); in linkVaryings()
1447 std::string tfVaryingName = es2::ParseUniformName(indexedTfVaryingName, &subscript); in linkTransformFeedback()
Dutilities.cpp2038 std::string ParseUniformName(const std::string &name, unsigned int *outSubscript) in ParseUniformName() function