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Searched refs:R600_PC_BLOCK_INSTANCE_GROUPS (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeon/
Dr600_perfcounter.c284 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { in get_group_state()
435 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) in r600_init_block_names()
450 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) in r600_init_block_names()
453 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { in r600_init_block_names()
478 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) in r600_init_block_names()
482 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) in r600_init_block_names()
618 block->flags |= R600_PC_BLOCK_INSTANCE_GROUPS; in si_perfcounters_add_block()
620 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { in si_perfcounters_add_block()
Dr600_query.h220 R600_PC_BLOCK_INSTANCE_GROUPS = (1 << 1), enumerator
/external/mesa3d/src/gallium/drivers/r600/
Dr600_perfcounter.c288 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { in get_group_state()
439 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) in r600_init_block_names()
454 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) in r600_init_block_names()
457 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { in r600_init_block_names()
482 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) in r600_init_block_names()
486 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) in r600_init_block_names()
622 block->flags |= R600_PC_BLOCK_INSTANCE_GROUPS; in r600_perfcounters_add_block()
624 if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { in r600_perfcounters_add_block()
Dr600_query.h216 R600_PC_BLOCK_INSTANCE_GROUPS = (1 << 1), enumerator
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_perfcounter.c100 .flags = R600_PC_BLOCK_SE | R600_PC_BLOCK_INSTANCE_GROUPS,
147 .flags = R600_PC_BLOCK_SE | R600_PC_BLOCK_INSTANCE_GROUPS,
255 .flags = R600_PC_BLOCK_SE | R600_PC_BLOCK_INSTANCE_GROUPS | R600_PC_BLOCK_SHADER_WINDOWED,
266 .flags = R600_PC_BLOCK_SE | R600_PC_BLOCK_INSTANCE_GROUPS | R600_PC_BLOCK_SHADER_WINDOWED,
277 .flags = R600_PC_BLOCK_INSTANCE_GROUPS,
288 .flags = R600_PC_BLOCK_INSTANCE_GROUPS,
299 .flags = R600_PC_BLOCK_SE | R600_PC_BLOCK_INSTANCE_GROUPS | R600_PC_BLOCK_SHADER_WINDOWED,