Home
last modified time | relevance | path

Searched refs:RENAME_DEBUG (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi_temprename.cpp71 #define RENAME_DEBUG(X) if (is_debug_enabled()) do { X; } while (false); macro
73 #define RENAME_DEBUG(X) macro
643 RENAME_DEBUG(cerr << "========= Begin shader ============\n"); in get_temp_registers_required_lifetimes()
651 RENAME_DEBUG(dump_instruction(line, cur_scope, *inst)); in get_temp_registers_required_lifetimes()
786 RENAME_DEBUG(cerr << "==================================\n\n"); in get_temp_registers_required_lifetimes()
794 RENAME_DEBUG(cerr << "========= lifetimes ==============\n"); in get_temp_registers_required_lifetimes()
796 RENAME_DEBUG(cerr << setw(4) << i); in get_temp_registers_required_lifetimes()
798 RENAME_DEBUG(cerr << ": [" << lifetimes[i].begin << ", " in get_temp_registers_required_lifetimes()
801 RENAME_DEBUG(cerr << "==================================\n\n"); in get_temp_registers_required_lifetimes()