Searched refs:RGB_FRAGMENT_SHADER_STRING (Results 1 – 1 of 1) sorted by relevance
81 private static final String RGB_FRAGMENT_SHADER_STRING = field in GlRectDrawer155 prepareShader(RGB_FRAGMENT_SHADER_STRING, texMatrix); in drawRgb()203 } else if (fragmentShader == RGB_FRAGMENT_SHADER_STRING) { in prepareShader()