Searched refs:ROKUDOU_TERMINAL (Results 1 – 1 of 1) sorted by relevance
72 ROKUDOU_TERMINAL (27), enumConstant414 case ROKUDOU_TERMINAL:3287 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.ROKUDOU_TERMINAL);3329 setStaticData(GameObjectType.ROKUDOU_TERMINAL, staticData);3356 addStaticData(GameObjectType.ROKUDOU_TERMINAL, object, sprite);