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Searched refs:ROLL_DECAY (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DInputGameInterface.java32 private final static float ROLL_DECAY = 8.0f; field in InputGameInterface
153 x = x - (sign * ROLL_DECAY * timeDelta); in update()
161 y = y - (sign * ROLL_DECAY * timeDelta); in update()