Searched refs:SCALED_FLOAT_TO_BYTE (Results 1 – 1 of 1) sorted by relevance
252 #define SCALED_FLOAT_TO_BYTE( x, scale ) \ macro295 b = ((GLuint)SCALED_FLOAT_TO_BYTE( bias, 4.0 )) << RADEON_LOD_BIAS_SHIFT; in radeonTexEnv()297 b = ((GLuint)SCALED_FLOAT_TO_BYTE( bias, 1.0 )) << RADEON_LOD_BIAS_SHIFT; in radeonTexEnv()