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Searched refs:SHADER_SRC (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderStructTests.cpp188 …#define LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, PARAMS) … in init() argument
191 …xt, #NAME "_vertex", DESCRIPTION, true, false, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS)); \ in init()
192 …t, #NAME "_fragment", DESCRIPTION, false, false,&Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS));\ in init()
195 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) \ in init() argument
196 LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY, DE_NULL) in init()
1339 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_… in init() argument
1345 …IPTION, true, TEXTURES, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init()
1346 …PTION, false, TEXTURES, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init()
/external/deqp/modules/gles2/functional/
Des2fShaderStructTests.cpp219 …#define LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY, PARA… in init() argument
222 …xt, #NAME "_vertex", DESCRIPTION, true, FLAGS, &Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS)); \ in init()
223 …t, #NAME "_fragment", DESCRIPTION, false, FLAGS,&Eval_##NAME::eval, DE_NULL, SHADER_SRC, PARAMS));\ in init()
226 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY) \ in init() argument
227 LOCAL_STRUCT_CASE_PARAMETERIZED(NAME, DESCRIPTION, FLAGS, SHADER_SRC, EVAL_FUNC_BODY, DE_NULL) in init()
1335 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BOD… in init() argument
1341 …CRIPTION, true, FLAGS, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL)); \ in init()
1342 …CRIPTION, false, FLAGS, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC, DE_NULL));\ in init()
/external/deqp/external/openglcts/modules/common/
DglcShaderStructTests.cpp202 #define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, EVAL_FUNC_BODY) … in init() argument
210 &Eval_##NAME::eval, DE_NULL, SHADER_SRC)); \ in init()
212 &Eval_##NAME::eval, DE_NULL, SHADER_SRC)); \ in init()
1033 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_B… in init() argument
1046 Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC)); \ in init()
1048 Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC)); \ in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderStructTests.cpp148 …#define LOCAL_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() argument
152 …ESCRIPTION, true, &Eval_##NAME::eval, &SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init()
153 …ESCRIPTION, false, &Eval_##NAME::eval, &SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init()
1246 …#define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() argument
1252 …, DESCRIPTION, true, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init()
1253 … DESCRIPTION, false, Eval_##NAME::eval, SetUniforms_##NAME::setUniforms, SHADER_SRC).release()); \ in init()